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c584pgx9tz-design

  • Joined Jan 25, 2026
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-- ====== PERSISTENT AUTO-RUN ON TELEPORT ======
if queue_on_teleport then
queue_on_teleport([[
task.delay(3, function()
-- Re-queue itself for the next teleport
if queue_on_teleport then
queue_on_teleport(...)
end
-- ====== PERSISTENT AUTO-RUN ON TELEPORT ======
if queue_on_teleport then
queue_on_teleport([[
task.delay(3, function()
-- Re-queue itself for the next teleport
if queue_on_teleport then
queue_on_teleport(...)
end
-- ====== PERSISTENT AUTO-RUN ON TELEPORT ======
if queue_on_teleport then
queue_on_teleport([[
task.delay(3, function()
-- Re-queue itself for the next teleport
if queue_on_teleport then
queue_on_teleport(...)
end
-- ====== PERSISTENT AUTO-RUN ON TELEPORT ======
if queue_on_teleport then
queue_on_teleport([[
task.delay(3, function()
-- Re-queue itself for the next teleport
if queue_on_teleport then
queue_on_teleport(...)
end
-- ====== PERSISTENT AUTO-RUN ON TELEPORT ======
if queue_on_teleport then
queue_on_teleport([[
task.delay(3, function()
-- Re-queue itself for the next teleport
if queue_on_teleport then
queue_on_teleport(...)
end
-- ====== PERSISTENT AUTO-RUN ON TELEPORT ======
if queue_on_teleport then
queue_on_teleport([[
task.delay(3, function()
-- Re-queue itself for the next teleport
if queue_on_teleport then
queue_on_teleport(...)
end
-- ====== PERSISTENT AUTO-RUN ON TELEPORT ======
if queue_on_teleport then
queue_on_teleport([[
task.delay(3, function()
-- Re-queue itself for the next teleport
if queue_on_teleport then
queue_on_teleport(...)
end
-- ====== PERSISTENT AUTO-RUN ON TELEPORT ======
if queue_on_teleport then
queue_on_teleport([[
task.delay(3, function()
-- ====== OLD WORKING SCRIPT START ======
local Players = game:GetService("Players")
local TeleportService = game:GetService("TeleportService")
local player = Players.LocalPlayer
-- ====== PERSISTENT AUTO-RUN ON TELEPORT ======
if queue_on_teleport then
queue_on_teleport([[
task.delay(3, function()
-- ====== OLD WORKING SCRIPT START ======
local Players = game:GetService("Players")
local TeleportService = game:GetService("TeleportService")
local player = Players.LocalPlayer
-- ====== PERSISTENT AUTO-RUN ON TELEPORT ======
local CODE = [[
task.delay(3, function()
if queue_on_teleport then
queue_on_teleport([[
]] .. CODE .. [[
]])
end