Created
February 15, 2017 17:18
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using System.Collections; | |
using System.Collections.Generic; | |
using System; | |
using System.Reflection; | |
using UnityEngine; | |
public static class AddComp { | |
public static T GetCopyOf<T>(this Component comp, T other) where T : Component | |
{ | |
Type type = comp.GetType(); | |
if (type != other.GetType()) return null; // type mis-match | |
BindingFlags flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Default | BindingFlags.DeclaredOnly; | |
PropertyInfo[] pinfos = type.GetProperties(flags); | |
foreach (var pinfo in pinfos) { | |
if (pinfo.CanWrite) { | |
try { | |
pinfo.SetValue(comp, pinfo.GetValue(other, null), null); | |
} | |
catch { } // In case of NotImplementedException being thrown. For some reason specifying that exception didn't seem to catch it, so I didn't catch anything specific. | |
} | |
} | |
FieldInfo[] finfos = type.GetFields(flags); | |
foreach (var finfo in finfos) { | |
finfo.SetValue(comp, finfo.GetValue(other)); | |
} | |
return comp as T; | |
} | |
public static T AddComponent<T>(this GameObject go, T toAdd) where T : Component | |
{ | |
return go.AddComponent<T>().GetCopyOf(toAdd) as T; | |
} | |
} |
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