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200 2ms 20.26KB /fonts/inconsolata-regular-webfont.woff2 | |
200 1ms 21.82KB /fonts/inconsolata-bold-webfont.woff2 | |
child_process.js:948 | |
throw errnoException(process._errno, 'spawn'); | |
^ | |
Error: spawn EMFILE | |
at errnoException (child_process.js:1001:11) | |
at ChildProcess.spawn (child_process.js:948:11) |
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undefined:0 | |
TypeError: undefined is not a function | |
npm ERR! Darwin 13.3.0 | |
npm ERR! argv "node" "/usr/local/bin/npm" "start" | |
npm ERR! node v0.10.33 | |
npm ERR! npm v2.1.6 | |
npm ERR! code ELIFECYCLE |
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Cannot call method 'apply' of undefined while parsing file: /Users/isaaccohen/npm/webgl-workshop/answers/3d-clear-depth/setup.js | |
TypeError: Cannot call method 'apply' of undefined while parsing file: /Users/isaaccohen/npm/webgl-workshop/answers/3d-clear-depth/setup.js | |
at walk (/Users/isaaccohen/npm/webgl-workshop/node_modules/brfs/node_modules/static-module/node_modules/static-eval/index.js:89:27) | |
at module.exports (/Users/isaaccohen/npm/webgl-workshop/node_modules/brfs/node_modules/static-module/node_modules/static-eval/index.js:110:7) | |
at traverse (/Users/isaaccohen/npm/webgl-workshop/node_modules/brfs/node_modules/static-module/index.js:267:23) | |
at walk (/Users/isaaccohen/npm/webgl-workshop/node_modules/brfs/node_modules/static-module/index.js:200:18) | |
at walk (/Users/isaaccohen/npm/webgl-workshop/node_modules/brfs/node_modules/static-module/node_modules/falafel/index.js:60:9) | |
at /Users/isaaccohen/npm/webgl-workshop/node_modules/brfs/node_modules/static-module/node_modules/falafel/inde |
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public struct FloatUniform{ | |
public float value; | |
public float low; | |
public float high; | |
public float og; | |
} | |
public struct ComputeUniforms{ | |
public FloatUniform _LengthOfConnectionSprings; |
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foreach (var field in typeof(ComputeUniforms).GetFields()){ | |
if(Sliders[field.Name] != null ){ | |
FloatUniform u = (FloatUniform)field.GetValue( computeUniforms ); | |
GameObject slider = (GameObject)Sliders[field.Name]; | |
float v = slider.GetComponent<Slider>().Value; | |
float final = v * (u.high - u.low) + u.low; |
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using UnityEngine; | |
using System.Collections; | |
using Valve.VR; | |
public class GetCollisionBounds : MonoBehaviour { | |
// Use this for initialization | |
void Start () { | |
var error = EVRInitError.None; |
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void createVertBuffer(){ | |
_vertBuffer = new ComputeBuffer( triangles.Length , AnchorStructSize * sizeof(float) ); | |
//print( AnchorStructSize ); | |
//print( AnchorStructSize * vc ); |
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var source = document.createElement("source"); | |
source.src = "fluid.mp4" | |
source.type = "video/mp4" | |
var video = new Video("dgFW1.mp3"); | |
video.appendChild( source ); | |
//video.play(); |
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(function() { | |
var Video = function(audio_url) { | |
this._callbacks = []; | |
this.domElement = document.createElement('video'); | |
this.domElement.crossOrigin = 'anonymous'; | |
this.domElement.setAttribute('webkit-playsinline', 'webkit-playsinline'); | |
this.domElement.setAttribute('playsinline', 'playsinline'); |
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using System.Collections; | |
using System.Collections.Generic; | |
using System; | |
using System.Reflection; | |
using UnityEngine; | |
public static class AddComp { | |
public static T GetCopyOf<T>(this Component comp, T other) where T : Component | |
{ |