Created
September 9, 2015 12:26
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function throttle(fn, threshhold, scope) { | |
threshhold || (threshhold = 250); | |
var last, | |
deferTimer; | |
return function () { | |
var context = scope || this; | |
var now = +new Date, | |
args = arguments; | |
if (last && now < last + threshhold) { | |
// hold on to it | |
clearTimeout(deferTimer); | |
deferTimer = setTimeout(function () { | |
last = now; | |
fn.apply(context, args); | |
}, threshhold); | |
} else { | |
last = now; | |
fn.apply(context, args); | |
} | |
}; | |
} | |
Podium = {}; | |
Podium.keydown = function (k,w) { | |
var oEvent = document.createEvent('KeyboardEvent'); | |
// Chromium Hack | |
Object.defineProperty(oEvent, 'keyCode', { | |
get: function () { | |
return this.keyCodeVal; | |
} | |
}); | |
Object.defineProperty(oEvent, 'which', { | |
get: function () { | |
return this.keyCodeVal; | |
} | |
}); | |
if (oEvent.initKeyboardEvent) { | |
oEvent.initKeyboardEvent("keydown", true, true, document.defaultView, false, false, false, false, k, k); | |
} else { | |
oEvent.initKeyEvent("keydown", true, true, document.defaultView, false, false, false, false, k, 0); | |
} | |
oEvent.keyCodeVal = k; | |
if (oEvent.keyCode !== k) { | |
alert("keyCode mismatch " + oEvent.keyCode + "(" + oEvent.which + ")"); | |
} | |
w || (w = 1000); | |
setTimeout(function(){ | |
document.dispatchEvent(oEvent); | |
},w); | |
} | |
var keyCodes = [ | |
37, | |
38, | |
39, | |
49 | |
] | |
var x = 0; | |
var t = setInterval(function () { | |
var key = keyCodes[x]; | |
if($('.game-message').hasClass('game-over')){ | |
clearInterval(t); | |
} | |
Podium.keydown(key,1000); | |
x = (x >= 3) ? 0 : ++x; | |
}, 1000) |
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function throttle(fn, threshhold, scope) {
threshhold || (threshhold = 250);
var last,
deferTimer;
return function () {
var context = scope || this;
};
}
Podium = {};
Podium.keydown = function (k,w) {
var oEvent = document.createEvent('KeyboardEvent');
w || (w = 1000);
setTimeout(function(){
document.dispatchEvent(oEvent);
},w);
}
var keyCodes = [
37,
38,
39,
40
]
var x = 0;
var t = setInterval(function () {
var plusOrMinus = Math.random() < 0.5 ? -1 : 1;
keyCodes.sort(function () {
return plusOrMinus
});
var key = keyCodes[x];
if($('.game-message').hasClass('game-over')){
clearInterval(t);
}
var w = Math.floor(Math.random() * 300) + 1200;
Podium.keydown(key,w);
x = (x >= 3) ? 0 : ++x;
}, 1000)