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// Does not work on iOS 14.0 or later, keeping the gist just for reference. | |
extension UITabBar { | |
override open func sizeThatFits(size: CGSize) -> CGSize { | |
super.sizeThatFits(size) | |
var sizeThatFits = super.sizeThatFits(size) | |
sizeThatFits.height = 71 | |
return sizeThatFits | |
} | |
} |
I hope I'm missing something, but there's no way for me to make any of those solutions work.
In my project, UITabViewController is an initial controller and no matter what I do, the default size of the tab bar is loaded first and it changes to the new height defined with the override of sizeThatFits shortly after.
So I load the tab bar twice and it has this buggy look when the height of the tab bar changes.
I'm running iOS 14.1 and I' have tried older devices before iPhone X too in a simulator.
Any help is appreciated.
nothing from mentioned here works for me in iOS 14+
Same here unfortunately
Work for me in iOS 14+, and others
class WeiTabBarController: UITabBarController {
init() {
super.init(nibName: nil, bundle: nil)
object_setClass(self.tabBar, WeiTabBar.self)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
class WeiTabBar: UITabBar {
override func sizeThatFits(_ size: CGSize) -> CGSize {
var sizeThatFits = super.sizeThatFits(size)
sizeThatFits.height = 120
return sizeThatFits
}
}
}
@RemiRodrigues Thanks, you really saved me a lot of headaches.
@Wei18 Thank you man it works like a charm!
@Wei18 you are a champ
@Wei18 Thank you that's work for me too on iOS 14+
@Wei18 thank you! still working for swift 5+
New to Swift over here! - Trying to understand how I would use this in Views. Here is my Tabs View `struct Tabs: View {
@EnvironmentObject private var themeManager: ThemeManager
@Environment(.colorScheme) var mode: ColorScheme
@State private var selectedTab = 0
var body: some View {
TabView(selection: $selectedTab) {
DetailsView()
.tabItem {
Text("Home")
TabImage(name: "misty", size: CGSize(width: 42, height: 42))
}
.tag(0)
SettingsView()
.tabItem {
Text("Socials")
TabImage(name: "laptop", size: CGSize(width: 42, height: 42))
}
.tag(1)
}
.onAppear(perform: {
CustomTabBar().sizeThatFits(CGSize(width: 300, height: 400))
})
.accentColor(AppColors(mode: mode).jnjBorder)
}
}`
With the extension class CustomTabBar : UITabBar { override open func sizeThatFits(_ size: CGSize) -> CGSize { super.sizeThatFits(size) var sizeThatFits = super.sizeThatFits(size) sizeThatFits.height = 71 return sizeThatFits } }
However my emulator is still showing all clumped up. I've tried a few other ways to try and increase the height but nothing seems to work!
After testing many ways, this one works best for me:
final class CustomTabBar: UITabBar {
private let topLineLayer: CALayer = {
let obj = CALayer()
obj.backgroundColor = UIColor.appBorder.cgColor
return obj
}()
private let tabBarAppearance: UITabBarAppearance = {
let obj = UITabBarAppearance()
obj.stackedLayoutAppearance.normal.titleTextAttributes = [
.font: UIFont.interFont(ofSize: 12.sizeW, weight: .medium),
]
return obj
}()
override init(frame: CGRect) {
super.init(frame: frame)
setup()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func layoutSubviews() {
super.layoutSubviews()
topLineLayer.frame.size = CGSize(width: bounds.width, height: 1)
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var sizeThatFits = super.sizeThatFits(size)
sizeThatFits.height = 64 + safeAreaInsets.bottom // 64 is custom height
return sizeThatFits
}
}
// MARK: - Setup
extension CustomTabBar {
private func setup() {
standardAppearance = tabBarAppearance
tintColor = .appLabel
unselectedItemTintColor = .appStroke
layer.addSublayer(topLineLayer)
}
}
final class CustomTabBarController: UITabBarController {
private let customTabBar = CustomTabBar()
override func loadView() {
super.loadView()
setValue(customTabBar, forKey: "tabBar")
}
}
Thanks @jcrooke This is working awesomely.