Created
October 29, 2015 04:56
-
-
Save camden-smallwood-zz/226c7496dede75e8ab57 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| var resourceContext = new ResourceSerializationContext(sbsp.Resource2); | |
| var definition = _info.Deserializer.Deserialize<RenderGeometryResourceDefinition>(resourceContext); | |
| var resourceStream = new MemoryStream(); | |
| resourceManager.Extract(sbsp.Resource2, resourceStream); | |
| using (var objFile = new StreamWriter(File.Open("D:\\Halo\\bsp_test.obj", FileMode.Create, FileAccess.Write))) | |
| { | |
| var objExtractor = new ObjExtractor(objFile); | |
| for (var i = 0; i < sbsp.Sections2.Count; i++) | |
| { | |
| var section = sbsp.Sections2[i]; | |
| var meshReader = new MeshReader(_info.Version, section, definition); | |
| CompressionInfo compression = new CompressionInfo(); | |
| if (i < sbsp.Compression2.Count) | |
| compression = sbsp.Compression2[i]; | |
| var vertexCompressor = new VertexCompressor(compression); | |
| objExtractor.ExtractMesh(meshReader, vertexCompressor, resourceStream); | |
| } | |
| objExtractor.Finish(); | |
| } |
Author
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
use this after deserializing an sbsp tag in tag tool to extract an sbsp's geometry resources to an .obj file.