Created
December 1, 2017 16:09
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struct SillyFunction | |
{ | |
SillyFunction() {} | |
Vec3d operator()(const Vec3d& xyz) const | |
{ | |
return Vec3d(3.0 * xyz.y() + 1.0, 5.0 * xyz.z() + 7.0, -1.0 * xyz.x() - 9.0); | |
} | |
}; | |
TEST(Grids, MacGrid) | |
{ | |
Vec3dGrid::Ptr grid = Vec3dGrid::create(Vec3d(0)); | |
grid->setGridClass(GRID_STAGGERED); | |
CoordBBox bbox(Coord(0, 0, 0), Coord(6, 6, 6)); | |
Vec3dGrid::Accessor acc = grid->getAccessor(); | |
SillyFunction func; | |
for (int i = bbox.min()[0]; i < bbox.max()[0]; ++i) | |
for (int j = bbox.min()[1]; j < bbox.max()[1]; ++j) | |
for (int k = bbox.min()[2]; k < bbox.max()[2]; ++k) | |
acc.setValue(Coord(i, j, k), func(Vec3d(i, j, k))); | |
// tools::Sampler<2, false> sampler; // ==> this works! | |
tools::Sampler<2, true> sampler; // ==> this doesn't seem to. | |
for (int i = bbox.min()[0]; i < bbox.max()[0]; ++i) | |
for (int j = bbox.min()[1]; j < bbox.max()[1]; ++j) | |
for (int k = bbox.min()[2]; k < bbox.max()[2]; ++k) | |
{ | |
Vec3d sampledValue = sampler.sample(grid->tree(), Vec3R(i, j, k)); | |
Vec3d expected = func(Vec3d(i, j, k)); | |
EXPECT_EQ(sampledValue.x(), expected.x()); | |
EXPECT_EQ(sampledValue.y(), expected.y()); | |
EXPECT_EQ(sampledValue.z(), expected.z()); | |
} | |
} |
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