Created
May 14, 2018 07:04
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2048 game simulation snippet
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// Add the initial tiles | |
this.grid.insertTile(new Tile({x:3,y:0}, 2**1)); | |
this.grid.insertTile(new Tile({x:2,y:0}, 2**1)); | |
this.grid.insertTile(new Tile({x:1,y:0}, 2**2)); | |
this.grid.insertTile(new Tile({x:0,y:0}, 2**3)); | |
this.grid.insertTile(new Tile({x:0,y:1}, 2**4)); | |
this.grid.insertTile(new Tile({x:1,y:1}, 2**5)); | |
this.grid.insertTile(new Tile({x:2,y:1}, 2**6)); | |
this.grid.insertTile(new Tile({x:3,y:1}, 2**7)); | |
this.grid.insertTile(new Tile({x:3,y:2}, 2**8)); | |
this.grid.insertTile(new Tile({x:2,y:2}, 2**9)); | |
this.grid.insertTile(new Tile({x:1,y:2}, 2**10)); | |
this.grid.insertTile(new Tile({x:0,y:2}, 2**11)); | |
this.grid.insertTile(new Tile({x:0,y:3}, 2**12)); | |
this.grid.insertTile(new Tile({x:1,y:3}, 2**13)); | |
this.grid.insertTile(new Tile({x:2,y:3}, 2**14)); | |
this.grid.insertTile(new Tile({x:3,y:3}, 2**15)); |
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