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November 17, 2011 01:45
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/* | |
Copyright (c) 2011, The Mineserver Project | |
All rights reserved. | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are met: | |
* Redistributions of source code must retain the above copyright | |
notice, this list of conditions and the following disclaimer. | |
* Redistributions in binary form must reproduce the above copyright | |
notice, this list of conditions and the following disclaimer in the | |
documentation and/or other materials provided with the distribution. | |
* Neither the name of the The Mineserver Project nor the | |
names of its contributors may be used to endorse or promote products | |
derived from this software without specific prior written permission. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | |
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY | |
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#include <iostream> | |
#include <vector> | |
#include <algorithm> | |
#include <mineserver/network/client.h> | |
#include <mineserver/game.h> | |
bool is_dead(Mineserver::Network_Client::pointer_t client) { | |
return client->alive() == false; | |
} | |
void Mineserver::Game::run() | |
{ | |
//std::cout << "Tick!" << std::endl; | |
//std::cout << "There are " << m_clients.size() << " clients connected!" << std::endl; | |
for (std::vector<Mineserver::Network_Client::pointer_t>::iterator client_it=m_clients.begin();client_it!=m_clients.end();++client_it) { | |
Mineserver::Network_Client::pointer_t client(*client_it); | |
if (!client || client->alive() == false) { | |
std::cout << "Found a dead client..?" << std::endl; | |
continue; | |
} | |
// 1200 in-game ticks = timed out, inactive ticks = ticks past since last keep-alive: | |
if (client->inactiveTicks() > 1200) { | |
std::cout << "Client timed-out." << std::endl; | |
client->timedOut(); | |
if (!client || client->alive() = false) { | |
continue; | |
} | |
} | |
std::cout << "There are " << client->incoming().size() << " messages." << std::endl; | |
for (std::vector<Mineserver::Network_Message::pointer_t>::iterator message_it=client->incoming().begin();message_it!=client->incoming().end();++message_it) { | |
Mineserver::Network_Message::pointer_t message = *message_it; | |
m_messageWatchers[message->mid](shared_from_this(), client, message); | |
} | |
std::cout << "Watchers done." << std::endl; | |
client->incoming().clear(); | |
// +1 in-game tick, and anything else: | |
// possibly send keep-alive? | |
client->run(); | |
client->write(); | |
} | |
m_clients.erase(remove_if(m_clients.begin(), m_clients.end(), is_dead), m_clients.end()); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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/* | |
Copyright (c) 2011, The Mineserver Project | |
All rights reserved. | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are met: | |
* Redistributions of source code must retain the above copyright | |
notice, this list of conditions and the following disclaimer. | |
* Redistributions in binary form must reproduce the above copyright | |
notice, this list of conditions and the following disclaimer in the | |
documentation and/or other materials provided with the distribution. | |
* Neither the name of the The Mineserver Project nor the | |
names of its contributors may be used to endorse or promote products | |
derived from this software without specific prior written permission. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | |
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY | |
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#include <iostream> | |
#include <vector> | |
#include <algorithm> | |
#include <mineserver/network/client.h> | |
#include <mineserver/game.h> | |
bool is_dead(Mineserver::Network_Client::pointer_t client) { | |
return client->alive() == false; | |
} | |
void Mineserver::Game::run() | |
{ | |
//std::cout << "Tick!" << std::endl; | |
//std::cout << "There are " << m_clients.size() << " clients connected!" << std::endl; | |
for (std::vector<Mineserver::Network_Client::pointer_t>::iterator client_it=m_clients.begin();client_it!=m_clients.end();++client_it) { | |
Mineserver::Network_Client::pointer_t client(*client_it); | |
if (!client || client->alive() == false) { | |
std::cout << "Found a dead client..?" << std::endl; | |
continue; | |
} | |
// 1200 in-game ticks = timed out, inactive ticks = ticks past since last keep-alive: | |
// if (client->inactiveTicks() > 1200) { | |
// std::cout << "Client timed-out." << std::endl; | |
// client->timedOut(); | |
// if (!client || client->alive() = false) { | |
// continue; | |
// } | |
// } | |
std::cout << "There are " << client->incoming().size() << " messages." << std::endl; | |
for (std::vector<Mineserver::Network_Message::pointer_t>::iterator message_it=client->incoming().begin();message_it!=client->incoming().end();++message_it) { | |
Mineserver::Network_Message::pointer_t message = *message_it; | |
m_messageWatchers[message->mid](shared_from_this(), client, message); | |
} | |
std::cout << "Watchers done." << std::endl; | |
client->incoming().clear(); | |
// +1 in-game tick, and anything else: | |
// possibly send keep-alive? | |
// client->run(); | |
client->write(); | |
} | |
m_clients.erase(remove_if(m_clients.begin(), m_clients.end(), is_dead), m_clients.end()); | |
} |
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