//Use Estuary here: https://estuary.mcmaster.ca
//playing sounds (samples)
//play bass drum sample
sound "bd"
//same as above but shorter to write
s "bd"
-- licensed with CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/ | |
-- Carl Testa | |
--2021-11-16 | |
stack [ | |
slow 4 $ note "0 -2 ~ ~" # s "flbass" # speed 0.8 # gain 0.8, | |
off 0.25 (+ speed "<0.5 1 2 4>") $ s "glitch*16?" # n (irand 9) # pan perlin # speed (range "<0.6 0.8>" "<1 1.2>" square), | |
slow 1 $ s "[drum*4, [~ hh]*4]", | |
slow 4 $ degradeBy 0.5 $ ply 4 $ scramble 6 $ note (scale "minor" ("7 6 5 2 1 0" + "<0 -2 -2 -2>")) # speed 0.8 # s "gtr" | |
] |
-- Sensel Morph Test Script | |
-- | |
-- displays up to 4 touches | |
-- setup Sensel Morph for 14bit MIDI on CCs x=72, y=74, z=76 | |
local xmsb = {0,0,0,0,0,0,0,0} | |
local xlsb = {0,0,0,0,0,0,0,0} | |
local xvalue = {0,0,0,0,0,0,0,0} | |
local ymsb = {0,0,0,0,0,0,0,0} |
//Use Estuary here: https://estuary.mcmaster.ca
//playing sounds (samples)
//play bass drum sample
sound "bd"
//same as above but shorter to write
s "bd"
//Run Aalto in SuperCollider | |
//with VSTPlugin | |
//https://git.iem.at/pd/vstplugin/-/releases | |
( | |
SynthDef(\aalto, { arg bus; | |
ReplaceOut.ar(bus, VSTPlugin.ar(nil, 2, id: \aalto)); | |
}).add; | |
) |
//List of Hydra Commands | |
//Sources | |
//Oscillator | |
//osc(frequency, sync, offset) | |
osc(10,0.1,5).out() | |
//Noise | |
//noise(density, sync) |
This short guide explains how to create a JackTrip Virtual Machine using DigitalOcean, an easy to use cloud server platform. The goal here is to create a server with a desktop interface that you can login to and start JACK and QJackTrip for rehearsals, performances, etc. You can also install audio processing software like SuperCollider but I will save that for another tutorial. The benefit of creating this on a virtual machine is that using DigitalOcean's snapshot feature you can save this configuration and spin it up as needed and save money. You don't need this running 24/7 if you're only using it for rehearsals and performances. This configuration costs about $0.35/month to store on DigitalOcean as a snapshot. The minimal configuration described at the very bottom (without the desktop interface) is about $0.11/month to store on DigitalOcean using their snapshot feature.
#Sonic Pi Command List | |
#Copy and Paste from this command list into your sonic pi file | |
#Use the command play to play a note using the default synth | |
#play note (symbol_or_number) | |
#Usage: | |
play 60 #midinote 60 or middle c | |
play :c4 #create a symbol by typing colon then the note name and an octave designation | |
play :e5, release: 2, amp: 0.5 #you can add parameters as well |
//Carl Testa | |
//requries SuperCollider Ambisonic ToolKit: http://www.ambisonictoolkit.net/documentation/supercollider/ | |
//requires Mach1 M1 MNTR CTRL App: https://apps.apple.com/us/app/m1-mntr-ctrl/id1486961476#?platform=iphone | |
//headtracker | |
//Using M1 MNTR CTRL App on iPhone, place the iphone on top of your headphones if you can (or use AirPods Pro) | |
~ht = Bus.control(s, 1); | |
( | |
OSCdef(\tracker, |
Engine_Sway : CroneEngine { | |
*new { arg context, doneCallback; | |
^super.new(context, doneCallback); | |
} | |
alloc { | |
NornsSway(\sway); | |
NornsSway(\sway).input.set(\chan, context.in_b[0].index); | |
NornsSway(\sway).analysis_input.set(\chan, context.in_b[0].index); |