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extension View { | |
func badge<Badge: View>(_ badge: Badge, alignment: Alignment = .topTrailing) -> some View { | |
overlay( | |
badge | |
.alignmentGuide(.leading, computeValue: splitDimension(\.width)) | |
.alignmentGuide(HorizontalAlignment.center, computeValue: splitDimension(\.width)) | |
.alignmentGuide(.trailing, computeValue: splitDimension(\.width)) | |
.alignmentGuide(.top, computeValue: splitDimension(\.height)) | |
.alignmentGuide(VerticalAlignment.center, computeValue: splitDimension(\.height)) | |
.alignmentGuide(.bottom, computeValue: splitDimension(\.height)), |
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import SwiftUI | |
import Combine | |
import PlaygroundSupport | |
struct SpringSolver { | |
let ƛ: CGFloat | |
let w0: CGFloat | |
let wd: CGFloat | |
/// Initial velocity | |
let v0: CGFloat |
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struct CardHeading: View { | |
@State private var touchZoom: Bool = false | |
var body: some View { | |
VStack(spacing: 0) { | |
Image("banner") | |
.resizable() | |
.aspectRatio(contentMode: ContentMode.fill) | |
.frame(minWidth: 0, maxWidth: .infinity, maxHeight: 400) | |
.clipped() |