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@castaneai
Created July 29, 2013 14:01
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Windowsの超簡単スレッドクラス エラーチェック・同期などはまったく考えていないのでテキトー
/*
使い方:SimpleThreadのコンストラクタにvoidを返し引数なしの関数を渡すだけ
void func() {
printf("Hello.");
}
void main() {
SimpleThread t(func);
t.Start();
t.Join();
return 0;
}
*/
#pragma once
#include <Windows.h>
#include <tchar.h>
typedef void (*THREAD_FUNC)(void);
class SimpleThread
{
public:
SimpleThread(THREAD_FUNC threadFunc)
: func(nullptr), eventContext(nullptr)
{
this->func = threadFunc;
this->eventContext = CreateEvent(nullptr, true, false, _T("threadContext"));
}
void Start()
{
QueueUserWorkItem(this->_queueThreadFunc, this, 0);
}
void Join(int timeoutMilliseconds = INFINITE)
{
WaitForSingleObject(this->eventContext, timeoutMilliseconds);
}
private:
THREAD_FUNC func;
HANDLE eventContext;
static DWORD WINAPI _queueThreadFunc(LPVOID context)
{
auto thread = reinterpret_cast<SimpleThread*>(context);
thread->func();
SetEvent(thread->eventContext);
return 0;
}
};
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