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// top-level processor abstraction, defining all our sea-wolf functionality | |
// it doesn't depend on norns | |
PirateRadio { | |
//--------------------- | |
//----- class variables | |
//----- these are global - best used sparsely, as constants etc | |
// the `<` tells SC to create a getter method | |
// (it's useful to at least have getters for everything during development) | |
classvar <numStreams; | |
classvar <defaultFileLocation = "/home/we/dust/audio/pirates"; | |
//------------------------ | |
//----- instance variables | |
//----- created for each new `PirateRadio` object | |
// where all our loot is stashed | |
var <fileLocation; | |
// all the loots | |
var <filePaths; | |
//--- busses | |
// array of busses for streams | |
var <streamBusses; | |
// strength busese for output the strength of the stream | |
var <strengthBusses; | |
// a bus for noise | |
var <noiseBus; | |
// final output bus. effects can be performed on this bus in-place | |
var <outputBus; | |
// a control bus for the dial position | |
var <dialBus; | |
//--- child components | |
var streamPlayers; | |
var noise; | |
var dial; | |
var selector; | |
var effects; | |
//--- synths | |
// final output synth | |
var outputSynth; | |
//-------------------- | |
//----- class methods | |
// most classes have a `*new` method | |
*new { | |
arg server, fileLocation; | |
// this is a common pattern: | |
// construct the superclass, then call our init function on it | |
// (beware that the superclass cannot also have a method named `init`) | |
^super.new.init(server, fileLocation); | |
} | |
//---------------------- | |
//----- instance methods | |
// initialize a new `PirateRadio` object / allocate resources | |
init { | |
arg server, fileLocationPath; | |
server.postln; | |
if (fileLocation.isNil, { fileLocation = fileLocationPath; }); | |
this.scanFiles; | |
//-------------------- | |
//-- create busses | |
// audio buses are stereo | |
numStreams=2; | |
streamBusses = Array.fill(numStreams, { | |
Bus.audio(server, 2); | |
}); | |
noiseBus = Bus.audio(server, 2); | |
outputBus = Bus.audio(server, 2); | |
// control buses are mono | |
dialBus = Bus.control(server,1); | |
// each station outputs its own strength | |
strengthBusses = Array.fill(numStreams, { | |
Bus.control(server, 1); | |
}); | |
//------------------ | |
//-- create synths and components | |
// since we are routing audio through several Synths in series, | |
// it's important to manage their order of execution. | |
// here we do that in the simplest way: | |
// each component places its synths at the end of the server's node list | |
// so, the order of instantation is also the order of execution | |
dial = PradDialController.new(server, dialBus); | |
streamPlayers = Array.fill(numStreams, { arg i; | |
PradStreamPlayer.new(server, streamBusses, strengthBusses[i], dialBus); | |
}); | |
noise = PradNoise.new(server, noiseBus, dialBus); | |
streamBusses.postln; | |
streamBusses.postln; | |
noiseBus.postln; | |
outputBus.postln; | |
selector = PradStreamSelector.new(server, streamBusses, strengthBusses, noiseBus, outputBus); | |
effects = PradEffects.new(server, outputBus); | |
outputSynth = { | |
arg in, out=0, threshold=0.99, lookahead=0.2; | |
var snd; | |
snd = In.ar(in, 2); | |
snd = Limiter.ar(snd, threshold, lookahead).clip(-1, 1); | |
Out.ar(0, snd); | |
}.play(target:server, args:[\in, outputBus.index], addAction:'addToTail'); | |
} | |
// refresh the list of sound files | |
scanFiles { | |
fileLocation.postln; | |
filePaths = PathName.new(fileLocation).files; | |
filePaths.postln; | |
///... update the streamPlayers or whatever | |
} | |
// set the dial position | |
setDial { | |
arg value; | |
dial.setDial(value); | |
// now... there is a little issue/question here. | |
// the simplest way to manage the multiple streams is to just have them all running all the time. | |
// but this won't be feasible if there are many streams | |
// it may be better, but def. more complicated, | |
// to have the selector hold references to the streamPlayers themselves, | |
// and pause un-selected streams as appropriate. | |
} | |
// set an effect parameter | |
setFxParam { | |
arg key, value; | |
effects.setParam(key, value); | |
} | |
// stop and free resources | |
free { | |
// by default i tend to free stuff in reverse order of alloctaion | |
outputSynth.free; | |
effects.free; | |
selector.free; | |
noise.free; | |
streamPlayers.do({ arg player; player.free; }); | |
outputBus.free; | |
noiseBus.free; | |
streamBusses.do({ arg bus; bus.free; }); | |
strengthBusses.do({ arg bus; bus.free; }); | |
} | |
} | |
//------------------------------------ | |
//-- helper classes | |
// | |
// supercollier doesn't have namespaces unfortunately (probably in v4) | |
// so this is a common pattern: use a silly class-name prefix as a pseudo-namespace | |
PradDialController { | |
// a simple controller that sets the global "dial" | |
var <synth; | |
*new { | |
arg server, outBus; | |
^super.new.init(server, outBus); | |
} | |
init { | |
arg server, outBus; | |
synth = { | |
arg dial; | |
Out.kr(outBus, Lag.kr(dial,0.1)); | |
}.play(target:server, addAction:\addToTail); | |
} | |
setDial { | |
arg value; | |
synth.set(\dial, value); | |
} | |
free { | |
synth.free; | |
} | |
} | |
PradStreamPlayer { | |
// streaming buffer(s) and synth(s).. | |
// (probably want 2x of each, to cue/crossfade) | |
var <bufs; | |
var <synths; | |
*new { | |
arg server, outBus, outStrengthBus, inDialBus; | |
^super.new.init(server, outBus, outStrengthBus, inDialBus); | |
} | |
init { | |
////////////////// | |
// this one could get a little involved.. | |
/////////////////// | |
arg server, outBus, outStrengthBus, inDialBus; | |
synths = Array.fill(1,{ | |
arg band=100, bandwidth=0.5; | |
var snd, strength, dial; | |
// dial is control by one | |
dial = In.kr(inDialBus, 1); | |
// strength emulates the "resonance" of a radio | |
// strength is function of the dial position | |
// and this stations band + bandwidth | |
strength=exp(0.5.neg*(((dial-band)/bandwidth)**1).abs); | |
// dummy sound | |
snd = SinOsc.ar(band); | |
Out.kr(outStrengthBus, strength); | |
Out.ar(outBus,snd); | |
}.play(target:server, addAction:\addToTail) | |
); | |
} | |
///////////////// | |
// will need various methods to manage playlist, cue sound files | |
// playlist / cued file management might be better done in the owning `PirateRadio`... | |
// .. in which case this guy will also need a reference to its owner, | |
// to inform when current soundfile is runnning out, etc | |
fileFinished { | |
} | |
pickFromLootPile { | |
} | |
outOfLoot { | |
} | |
//////////////// | |
free { | |
synths.do({ arg synth; synth.free; }); | |
bufs.do({ arg buf; buf.free; }); | |
} | |
} | |
// noise generator | |
PradNoise { | |
var <synth; | |
*new { | |
arg server, outBus, dialBus; | |
^super.new.init(server, outBus, dialBus); | |
} | |
init { | |
arg server, outBus, dialBus; | |
synth = { | |
arg out; | |
var snd, dial, moving; | |
dial = In.kr(dialBus,1); | |
moving = EnvGen.kr(Env.perc(0.1,1),Changed.kr(dial)+Dust.kr(0.1)); | |
/////////////// | |
//// radio static | |
snd = BrownNoise.ar(0.2).dup + LPF.ar(Dust.ar(1), LinExp.kr(LFNoise2.kr(0.1),0,1,100, 4000)); | |
snd = snd + SinOsc.ar(LFNoise2.kr(LinExp.kr(LinLin.kr(LFNoise1.kr(0.5),0,1,50, 100),60,666)),mul:moving); | |
snd = SelectX.ar(moving,[snd,snd.ring1(SinOsc.ar(LFNoise2.kr(LinExp.kr(LinLin.kr(LFNoise1.kr(0.5),0,1,1, 100),60,666))).dup)]); | |
// commented because this is very very high pitched | |
///// whoops, wants a `freq` arg - emb | |
// snd = snd + HenonC.ar(a:LFNoise2.kr(0.2).linlin(-1,1,1.1,1.5).dup); | |
//... or whatever | |
//////////////// | |
// force everything down to stereo | |
snd = Mix.new(snd.clump(2)); | |
Out.ar(out, snd); | |
}.play(target:server, args:[\out, outBus.index], addAction:\addToTail); | |
} | |
setDial { | |
arg value; | |
synth.set(\dial, value); | |
} | |
free { | |
synth.free; | |
} | |
} | |
// effects processor | |
// applies effects to stereo bus | |
PradEffects { | |
var synth; | |
*new { | |
arg server, bus; | |
^super.new.init(server, bus); | |
} | |
init { arg server, bus; | |
// also could define the SynthDef explicitly | |
synth = { | |
// ... whatever args | |
arg bus, chorusRate=0.2, preGain=1.0; | |
var signal; | |
signal = In.ar(bus, 2); | |
//////////////// | |
signal = DelayC.ar(signal, delaytime:LFNoise2.kr(chorusRate).linlin(-1,1, 0.01, 0.06)); | |
signal = Greyhole.ar(signal); | |
signal = (signal*preGain).distort.distort; | |
//... or whatever | |
/////////// | |
// `ReplaceOut` overwrites the bus contents (unlike `Out` which mixes) | |
// so this is how to do an "insert" processor | |
ReplaceOut.ar(bus, signal); | |
}.play(target:server, args:[\bus, bus.index], addAction:\addToTail); | |
} | |
free { | |
synth.free; | |
} | |
} | |
// this will be responsible for selecting / mixing all the streams / noise | |
PradStreamSelector { | |
var <synth; | |
*new { | |
arg server, streamBusses, strengthBusses, noiseBus, outBus; | |
^super.new.init(server, streamBusses, strengthBusses, noiseBus, outBus); | |
} | |
init { arg server, streamBusses, strengthBusses, noiseBus, outBus; | |
var numStreams = streamBusses.size; | |
streamBusses.postln; | |
strengthBusses.postln; | |
noiseBus.postln; | |
outBus.postln; | |
// also could define the SynthDef explicitly | |
synth = { | |
arg out, dial; // the selection parameter | |
var streams, strengths, noise, mix, snd; | |
strengths = strengthBusses.collect({ arg bus; | |
In.kr(bus.index, 1) | |
}); | |
streams = streamBusses.collect({ arg bus; | |
In.ar(bus.index, 2) | |
}); | |
noise = In.ar(noiseBus, 2); | |
// weight sound by strength | |
mix = Mix.new(streams.collect({ arg snd, i; | |
snd * strengths[i] | |
})); | |
// noise is attenuated by inverse of total strength | |
noise = (1-Clip.kr(Mix.new(strengths.collect({arg s; s}))))*noise; | |
snd = mix + noise; | |
Out.ar(out, snd); | |
}.play(target:server, args:[\out, outBus.index], addAction:\addAfter); | |
} | |
free { | |
synth.free; | |
} | |
} | |
//////////////////// | |
//////////////////// | |
/// little bonus... | |
PradStereoBitSaturator { | |
classvar <compressCurve; | |
classvar <expandCurve; | |
var <compressBuf, <expandBuf, <synth; | |
*initClass { | |
var n, mu, unit; | |
n = 512; | |
mu = 255; | |
unit = Array.fill(n, {|i| i.linlin(0, n-1, -1, 1) }); | |
compressCurve = unit.collect({ |x| | |
x.sign * log(1 + mu * x.abs) / log(1 + mu); | |
}); | |
expandCurve = unit.collect({ |y| | |
y.sign / mu * ((1+mu)**(y.abs) - 1); | |
}); | |
} | |
*new { | |
arg server, target, bus; | |
^super.new.init(server, target, bus); | |
} | |
init { | |
arg server, target, bus; | |
compressBuf = Buffer.loadCollection(server, Signal.newFrom(compressCurve).asWavetableNoWrap); | |
expandBuf = Buffer.loadCollection(server, Signal.newFrom(expandCurve).asWavetableNoWrap); | |
synth = { | |
arg steps = 256, compAmt=1, expAmt=1; | |
var src, comp, x, crush, exp; | |
src = In.ar(bus.index, 2); | |
comp = Shaper.ar(compressBuf.bufnum, src); | |
x = SelectX.ar(compAmt, [src, comp]); | |
crush = (x.abs * steps).round * x.sign / steps; | |
exp = Shaper.ar(expandBuf.bufnum, crush); | |
ReplaceOut.ar(bus.index, SelectX.ar(expAmt, [crush, exp])); | |
}.play(target:target, addAction:\addAfter); | |
} | |
setParam { | |
arg key, value; | |
synth.set(key, value); | |
} | |
free { | |
synth.free; | |
expandBuf.free; | |
compressBuf.free; | |
} | |
} |
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