When building small space ships in Factorio, energy efficiency becomes important. The question is, should you use an assembler 2 or 3 when making ammo on a small ship where power is a precious commodity?
I used one accumulator to power an assembler making ammo with an input and output inserter, then counted how many magazines were made by each setup.
(See also: Testing Factorio inserter energy efficiency)
Here are the results (w/researched stack size of 4 for yellow/blue inserters):
In | Assm | Mods | Out | Ammo made |
---|---|---|---|---|
29 | ||||
81 | ||||
79 | ||||
77 | ||||
55 | ||||
57 | ||||
56 |
One final tweak: you can force the output inserter to only activate when there is more than one magazine of ammo to move, which saves some swings:
In | Assm | Mods | Out w/ condition | Ammo made |
---|---|---|---|---|
84 | ||||
82 | ||||
84 | ||||
84 | ||||
JAM | ||||
84 |
For whatever reason, using a yellow input inserter causes the system to jam when the output condition is "ammo >= 4", and that is repeatable.
And with the assembler 3:
In | Assm | Mods | Out w/ condition | Ammo made |
---|---|---|---|---|
58 | ||||
58 | ||||
57 | ||||
60 | ||||
56 | ||||
60 |