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// TextView subclass that replicates TVOS movies app
// Also made a quick presentation controller
// Just connect the delegate to the ViewController in IB
// and set the TextView class to FocusTextView
import UIKit
class TextPresentationViewController:UIViewController {
let label = UILabel()
let blurStyle = UIBlurEffectStyle.Dark
@travisnewby
travisnewby / CMDeviceMotion.swift
Last active March 10, 2025 01:56
Determine the direction of "gaze" of the device in any orientation
extension CMDeviceMotion {
func gaze(atOrientation orientation: UIInterfaceOrientation) -> SCNVector4 {
let attitude = self.attitude.quaternion
let aq = GLKQuaternionMake(Float(attitude.x), Float(attitude.y), Float(attitude.z), Float(attitude.w))
let final: SCNVector4
switch orientation {
@Kametrixom
Kametrixom / emoji.swift
Created August 3, 2015 20:46
Gets all Emoji Unicode code points from the latest Unicode source and prints them out (as Emoji). Also: Prints out all country flag emojis from "AA" to "ZZ"
import Foundation
import XCPlayground
XCPSetExecutionShouldContinueIndefinitely()
func getAllEmojis(completion: String? -> ()) {
let url = NSURL(string: "http://www.unicode.org/Public/UCD/latest/ucd/EmojiSources.txt")!
NSURLSession.sharedSession().dataTaskWithURL(url) { data, response, error in
guard let data = data where error == nil else {
completion(nil)
@grimmdev
grimmdev / Curved.shader
Created July 17, 2015 05:32
Subway Surfer like Curved World Shader for Unity
Shader "Custom/Curved" {
Properties {
_MainTex ("Base (RGB)", 2D) = "white" {}
_QOffset ("Offset", Vector) = (0,0,0,0)
_Dist ("Distance", Float) = 100.0
}
SubShader {
Tags { "RenderType"="Opaque" }
Pass
{
@DaveWoodCom
DaveWoodCom / fixXcode6OnElCapitan.sh
Last active September 8, 2023 21:02
Script to fix Xcode 6.x so that it will run on El Capitan
#!/bin/bash
## Copyright (C) 2015 Cerebral Gardens http://www.cerebralgardens.com/
##
## Permission is hereby granted, free of charge, to any person obtaining a copy of this
## software and associated documentation files (the "Software"), to deal in the Software
## without restriction, including without limitation the rights to use, copy, modify,
## merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
## permit persons to whom the Software is furnished to do so, subject to the following
## conditions:
@ryantbd
ryantbd / react-native-gitignore
Created April 4, 2015 07:54
react-native-gitignore
# Most part of this file is created by https://www.gitignore.io
### Node ###
# Logs
logs
*.log
# Runtime data
pids
*.pid
@tbranyen
tbranyen / _usage.md
Last active August 15, 2024 21:13
OpenWeatherMap / Weather Icons integration
  1. Include Weather Icons in your app: https://github.com/erikflowers/weather-icons

  2. Include the below JSON in your application, for example purposes, lets assume it's a global named weatherIcons.

  3. Make a request to OpenWeatherMap:

req = $.getJSON('http://api.openweathermap.org/data/2.5/weather?q=London,uk&callback=?');
@natecook1000
natecook1000 / NSScanner+Swift.swift
Created March 3, 2015 20:13
Swift-friendly NSScanner methods
// NSScanner+Swift.swift
// A set of Swift-idiomatic methods for NSScanner
//
// (c) 2015 Nate Cook, licensed under the MIT license
import Foundation
extension NSScanner {
// MARK: Strings
@natecook1000
natecook1000 / CalculatorView.swift
Last active June 6, 2022 01:00
An IBInspectable Calculator Construction Set
// CalculatorView.swift
// as seen in http://nshipster.com/ibinspectable-ibdesignable/
//
// (c) 2015 Nate Cook, licensed under the MIT license
/// The alignment for drawing an String inside a bounding rectangle.
enum NCStringAlignment {
case LeftTop
case CenterTop
case RightTop
@robatron
robatron / fallout-1-high-res-patch-mac-osx.md
Last active November 29, 2024 13:35
How to get the Fallout 1 (and Fallout 2) high-resolution patch working for Mac OS X

Fallout 1 (and Fallout 2) Hi-Res Patch for Mac OS X

Fallout 1 was originally designed to run at 640x480 resolution. I wanted to run the Mac OS X version of Fallout on my MacBook 11", which has a 1366x768 display. There is a [high resolution patch][hi-res], but it only supports the Windows version of Fallout.

Turns out that the OS X version of Fallout runs through Wine, so we can get this patch working with just a few configuration changes:

Note for Fallout 2 users: The process for Fallout 2 is essentially the same, with a different patch, and some minor pathing differences. Other than that, the process is exactly the same!

Install Wine