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// this computes 1 / sqrt(number) | |
float Q_rsqrt( float number ) | |
{ | |
long i; | |
float x2, y; | |
const float threehalfs = 1.5F; | |
x2 = number * 0.5F; | |
y = number; | |
i = * ( long * ) &y; // evil floating point bit level hacking |