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| <canvas id="canvas" width="900px" height="600px"></canvas> | |
| <script src="./index.js"></script> |
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| let randShift = .3; | |
| let quadW = 15; | |
| let quadH = 15; | |
| let q = [ -quadW / 2, quadH / 2, quadW, quadH ]; | |
| let targetQ = []; | |
| let canvas = document.getElementById('canvas'); | |
| let ctx = canvas.getContext('2d'); | |
| let width = 900; | |
| let height = 600; | |
| let steps = 25; | |
| let inc = 1 / steps; | |
| let colors = []; | |
| function setup() { | |
| for (let i = 0, k = 1; i < height - quadH; i += quadH, k++) { | |
| for (let j = 0; j < width - quadW; j += quadW) { | |
| targetQ.push([ | |
| [q[0] + r(k), q[1] + r(k)], | |
| [q[0] + q[2] + r(k), q[1] + r(k)], | |
| [q[0] + q[2] + r(k), q[1] + q[3] + r(k)], | |
| [q[0] + r(k), q[1] + q[3] + r(k)]]); | |
| colors.push(`rgba(${Math.floor(Math.random() * (255 - k / 5 ))}, | |
| ${Math.floor(Math.random() * (255 - k * (k / 10)))}, | |
| ${Math.floor(Math.random() * (255 - k * (k / 5)))}, 1)`); | |
| } | |
| } | |
| } | |
| let t = 0; | |
| function draw() { | |
| let tg = 0; | |
| ctx.clearRect(0, 0, width, height); | |
| for (let i = 0, k = 1; i < height - quadH; i += quadH, k++) { | |
| ctx.save(); | |
| ctx.translate(0, quadH * k); | |
| for (let j = 0; j < width - quadW; j += quadW) { | |
| let base = { | |
| x: targetQ[0][0][0], | |
| y: targetQ[0][0][1] | |
| }; | |
| let x = targetQ[tg][0][0], y = targetQ[tg][0][1]; | |
| let q1 = interpolate(base, {x, y}, t); | |
| x = targetQ[tg][1][0]; | |
| y = targetQ[tg][1][1]; | |
| base = { | |
| x: targetQ[0][1][0], | |
| y: targetQ[0][1][1] | |
| } | |
| let q2 = interpolate(base, {x, y}, t); | |
| x = targetQ[tg][2][0]; | |
| y = targetQ[tg][2][1]; | |
| base = { | |
| x: targetQ[0][2][0], | |
| y: targetQ[0][2][1] | |
| } | |
| let q3 = interpolate(base, {x, y}, t); | |
| x = targetQ[tg][3][0]; | |
| y = targetQ[tg][3][1]; | |
| base = { | |
| x: targetQ[0][3][0], | |
| y: targetQ[0][3][1] | |
| } | |
| let q4 = interpolate(base, {x, y}, t); | |
| ctx.translate(quadW, 0); | |
| ctx.fillStyle = colors[tg]; | |
| ctx.beginPath(); | |
| ctx.moveTo(q1[0], q1[1]); | |
| ctx.lineTo(q2[0], q2[1]); | |
| ctx.lineTo(q3[0], q3[1]); | |
| ctx.lineTo(q4[0], q4[1]); | |
| ctx.closePath(); | |
| ctx.fill(); | |
| tg++; | |
| } | |
| ctx.restore(); | |
| } | |
| t = t + inc; | |
| window.requestAnimationFrame(draw); | |
| } | |
| setup(); | |
| draw(); | |
| function r(i) { | |
| let base = -i * randShift; | |
| return base + Math.random() * (i * randShift - base) | |
| } | |
| function interpolate(a, b, frac) // points A and B, frac between 0 and 1 | |
| { | |
| let nx = a.x+ (b.x - a.x) * frac; | |
| let ny = a.y+ (b.y - a.y) * frac; | |
| return [ nx, ny ]; | |
| } | |
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