Skip to content

Instantly share code, notes, and snippets.

View charlietran's full-sized avatar
💭
hoolie doolie

Charlie Tran charlietran

💭
hoolie doolie
View GitHub Profile
@fxposter
fxposter / bash.sh
Last active February 3, 2023 20:12
Docker with docker-compose for lima-vm
# now you can do
# alias docker="limactl shell docker docker"
# and run
# docker run --rm ubuntu
# port forwarding and volume mounting would work out out of the box
# docker run --rm -p 8080:80 -v `pwd`:/usr/share/nginx/html nginx
@lizthegrey
lizthegrey / attributes.rb
Last active September 24, 2024 14:33
Hardening SSH with 2fa
default['sshd']['sshd_config']['AuthenticationMethods'] = 'publickey,keyboard-interactive:pam'
default['sshd']['sshd_config']['ChallengeResponseAuthentication'] = 'yes'
default['sshd']['sshd_config']['PasswordAuthentication'] = 'no'
@steven2358
steven2358 / ffmpeg.md
Last active November 11, 2024 04:45
FFmpeg cheat sheet
@FlaShG
FlaShG / MyStaticCode.cs
Last active January 25, 2022 15:29
Execute any code based on Unity events without having to drag a component into a scene.
using UnityEngine;
/// <summary>
/// This template allows to define code that runs independently of any GameObjects or Components created in the editor, even though using Unity events.
/// It can be used for any Scene-independent code, including coroutines, without having to manually add a component to a scene.
/// </summary>
public static class MyStaticCode
{
[RuntimeInitializeOnLoadMethod]
private static void Initialize()
@yossorion
yossorion / what-i-wish-id-known-about-equity-before-joining-a-unicorn.md
Last active November 3, 2024 17:14
What I Wish I'd Known About Equity Before Joining A Unicorn

What I Wish I'd Known About Equity Before Joining A Unicorn

Disclaimer: This piece is written anonymously. The names of a few particular companies are mentioned, but as common examples only.

This is a short write-up on things that I wish I'd known and considered before joining a private company (aka startup, aka unicorn in some cases). I'm not trying to make the case that you should never join a private company, but the power imbalance between founder and employee is extreme, and that potential candidates would

@jagrosh
jagrosh / Github Webhook Tutorial.md
Last active November 7, 2024 05:04
Simple Github -> Discord webhook

Step 1 - Make a Discord Webhook

  1. Find the Discord channel in which you would like to send commits and other updates

  2. In the settings for that channel, find the Webhooks option and create a new webhook. Note: Do NOT give this URL out to the public. Anyone or service can post messages to this channel, without even needing to be in the server. Keep it safe! WebhookDiscord

Step 2 - Set up the webhook on Github

  1. Navigate to your repository on Github, and open the Settings Settings

This document has moved!

It's now here, in The Programmer's Compendium. The content is the same as before, but being part of the compendium means that it's actively maintained.

@kometbomb
kometbomb / tweetjam.md
Last active May 13, 2024 05:56
PICO-8 tweetjam stuff

PICO-8 size optimization stuff for tweetcarts

Here are some simple ways to make your PICO-8 code fit in 140 280 characters (as in the #tweetjam #tweetcart craze). I did not invent these, I merely observed and collected them from the tweetjam thread.

LUA syntax stuff

  • Use single character variable names
  • Use x=.1 and x=.023, not x=0.1 or x=0.023
  • x=1/3 is shorter than x=.3333
  • You don't need to separate everything with spaces or write them on their own lines, e.g. circ(x,y,1)pset(z,q,7) works just as well

This is unmaintained, please visit Ben-PH/spacemacs-cheatsheet

Useful Spacemacs commands

  • SPC q q - quit
  • SPC w / - split window vertically
  • SPC w - - split window horizontally
  • SPC 1 - switch to window 1
  • SPC 2 - switch to window 2
  • SPC w c - delete current window
@josephspurrier
josephspurrier / values_pointers.go
Last active October 31, 2024 15:05
Golang - Asterisk and Ampersand Cheatsheet
/*
********************************************************************************
Golang - Asterisk and Ampersand Cheatsheet
********************************************************************************
Also available at: https://play.golang.org/p/lNpnS9j1ma
Allowed:
--------
p := Person{"Steve", 28} stores the value