Created
July 22, 2016 16:55
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If you're ever needing to run a loop and break for a set period of time before continuing a loop, this should help do that
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| var myArr = [], | |
| count = 0, | |
| batches = 0, | |
| newArr = []; | |
| for (var i = 0; i < 103; i++) { | |
| myArr.push(i); | |
| if (myArr.length > 9) { | |
| batches = Math.ceil(myArr.length / 10); | |
| } | |
| } | |
| console.log('total batches = ' + batches); | |
| function splitArray() { | |
| // document.getElementById('text').innerHTML = newArr; | |
| newArr = myArr.splice(0, 10); | |
| // console.log('batch ' + count + ' out of ' + batches); | |
| // console.log(newArr); | |
| setTimeout(function() { | |
| console.log('batch ' + (count + 1) + ' out of ' + batches); | |
| count++; | |
| console.log(newArr); | |
| if (count < batches) { | |
| console.log('waiting...') | |
| } else { | |
| console.log('process complete'); | |
| } | |
| if (count < batches) { | |
| splitArray(); | |
| } | |
| }, 3000); | |
| } | |
| splitArray(); | |
| console.log('--------------'); |
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