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{
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{
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"name": "あ、あのー、「師走」ってご存知…"
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"name": "フン…今年もじきに終わるか…"
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"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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"name": "今年一年、そして自己を振り返る時期だが…"
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{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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},
"name": "クリスマスとやらで浮かれた連中が多いようだな…"
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{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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"name": "甘い!甘いぞグラデンス!"
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{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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"name": "クリスマスだと?プレゼントだと?!"
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{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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},
"name": "敵にはクリスマスなど関係ないのだぞ!!"
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{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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},
"name": "……フン……"
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{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
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"name": "煩いぞ。…オイ、お前どこへ行くつもりだ?"
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},
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{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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"name": "フン…これで俺が絆されると思ったのか?"
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],
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}
]
},
"name": "「迅崩獣の生態」は続きが読みたいです"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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]
},
"name": "ちょっと怖かった「闇の底までいらっしゃい」…"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
"buff #1": {
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},
"name": "「今日から始める呪術」…なぜ買ったのでしょう"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
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{
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]
},
"name": "「特選!贅沢スイーツ100」はこちらの棚に…"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
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}
]
},
"name": "これは…「神が残した爪痕」ですね…"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
"buff turns": 0,
"element buffed": "all",
"proc id": "5",
"target area": "single",
"target type": "self"
}
]
},
"name": "ふう…一休みしましょう…"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
"buff turns": 0,
"element buffed": "all",
"proc id": "5",
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]
},
"name": "ワタシ、片付けだけで疲れてますね…"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
"proc id": "1",
"target area": "single",
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}
]
},
"name": "気を取り直して続きをやりましょう…"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
"buff turns": 0,
"element buffed": "all",
"proc id": "5",
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]
},
"name": "あれ…ワタシ、本に埋もれてますね…"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
"buff turns": 0,
"element buffed": "all",
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]
},
"name": "身動きできなくなってしまいました…"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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},
"name": "よいしょ・・・"
},
{
"desc": "However loathsome I become,<br>I don't really care.<br>I want to free her...from Bariura...and from war.",
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{
"buff turns": 0,
"element buffed": "all",
"proc id": "5",
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]
},
"name": "う、動けません・・・"
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],
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},
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{
"parameters": "1",
"type": "limited_act"
},
{
"parameters": "11",
"skill name": "たまにはこのメンバーでの鍛錬もいいわね",
"type": "skill"
},
{
"parameters": "1",
"type": "act"
}
],
"party conditions/set parameters": [
{
"parameters": "0",
"target param": "0",
"target type": "4",
"type": "alive"
}
],
"percent": 100.0,
"priority": "6",
"target conditions": "random",
"target type": 2
},
{
"action": {
"parameters": "1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,",
"type": "skill"
},
"conditions/set parameters": [
{
"parameters": "1",
"type": "limited_act"
},
{
"parameters": "12",
"skill name": "手加減の必要なんてないし!!",
"type": "skill"
},
{
"parameters": "1",
"type": "act"
}
],
"party conditions/set parameters": [
{
"parameters": "0",
"target param": "0",
"target type": "4",
"type": "alive"
}
],
"percent": 100.0,
"priority": "7",
"target conditions": "random",
"target type": 2
},
{
"action": {
"parameters": "1,1,2,1,-1,-1,-1,-1,-1,-1,-1,-1,",
"type": "skill"
},
"conditions/set parameters": [
{
"parameters": "1",
"type": "limited_act"
},
{
"parameters": "16",
"skill name": "後はあんただけね…バカに負けられないわ!",
"type": "skill"
},
{
"parameters": "1",
"type": "party_members"
}
],
"party conditions/set parameters": [],
"percent": 100.0,
"priority": "8",
"target conditions": "random",
"target type": 2
},
{
"action": {
"parameters": "1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,",
"type": "skill"
},
"conditions/set parameters": [
{
"parameters": "1",
"type": "limited_act"
},
{
"parameters": "13",
"skill name": "ちょっとティリス!あんた強いんじゃなかったの!",
"type": "skill"
},
{
"parameters": "2",
"type": "flg_off"
},
{
"parameters": "0",
"type": "skill_unuse"
}
],
"party conditions/set parameters": [
{
"parameters": "0",
"target param": "0",
"target type": "3",
"type": "alive"
}
],
"percent": 100.0,
"priority": "9",
"target conditions": "random",
"target type": 2
},
{
"action": {
"parameters": "1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,",
"type": "skill"
},
"conditions/set parameters": [
{
"parameters": "1",
"type": "limited_act"
},
{
"parameters": "14",
"skill name": "カル、無理しすぎよ!休みなさい!",
"type": "skill"
},
{
"parameters": "2",
"type": "flg_off"
},
{
"parameters": "0",
"type": "skill_unuse"
}
],
"party conditions/set parameters": [
{
"parameters": "0",
"target param": "2",
"target type": "3",
"type": "alive"
},
{
"parameters": "0",
"target param": "3",
"target type": "3",
"type": "alive"
}
],
"percent": 100.0,
"priority": "10",
"target conditions": "random",
"target type": 2
},
{
"action": {
"parameters": "1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,",
"type": "skill"
},
"conditions/set parameters": [
{
"parameters": "1",
"type": "limited_act"
},
{
"parameters": "15",
"skill name": "あら?ルジくんはもう終わりなの?",
"type": "skill"
},
{
"parameters": "2",
"type": "flg_off"
},
{
"parameters": "0",
"type": "skill_unuse"
}
],
"party conditions/set parameters": [
{
"parameters": "0",
"target param": "3",
"target type": "3",
"type": "alive"
}
],
"percent": 100.0,
"priority": "11",
"target conditions": "random",
"target type": 2
},
{
"action": {
"parameters": "19,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,",
"type": "skill"
},
"conditions/set parameters": [
{
"parameters": "1",
"type": "limited_act"
},
{
"parameters": "3",
"skill name": "まぁ考えなくもないけど…うーんそうね…",
"type": "skill"
},
{
"parameters": "1",
"type": "act"
},
{
"parameters": "4",
"type": "party_members"
},
{
"parameters": "1",
"type": "flg_off"
}
],
"party conditions/set parameters": [
{
"parameters": "1",
"target param": "0",
"target type": "3",
"type": "alive"
},
{
"parameters": "20",
"target param": "0",
"target type": "3",
"type": "flg_on"
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