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@chintanparikh
Created September 11, 2013 04:50
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Business plans suck

  • Guess
  • Empirical testing, not theory
  • Lean canvas is good to snapshot and define

By the end of the program, I expect it to be a mess, full of scribbled out assumptions that were wrong. Be very willing to tweak it

Customer Segments

  • Build something that people want
  1. Split broad customer segments into smaller ones

For example, for a photo sharing service: Anyone that shares lots of photos and videos turns into:

  1. Photographers
  2. Videographers
  3. Graph Designers
  4. Architects
  5. Doctors

Make sure you aren't too broad, but also don't be too narrow. Err on the side of narrowness

  • Write down your main customer segment
  • List the other customer segment
  • Be sure to distinguish between customers and users
  • Customers pay you.
  • Multiple canvases for more complicated models (e.g where you need buyers and sellers, with different incentives, etc)

Early Adopters

  • The success of your business model is highly dependent on defining & qualifying early adopters
  • Who need your product the most?
  • Facebooks early adopters = Harvard students

Problem

  • What are the top 1-3 problems that your early adopters have?
  • Why is this a problem x3
  • Painkillers vs. Vitamins
  • What is the job the customer is 'hiring' you to do?
  • How do they currently try to solve the problem?

Solution

  • Your solution
  • Embrace an MVP - SMALLEST solution you can build that delivers value
  • Be okay with changing this solution
  • Briefly outline how you envision solving each of your problems

Value prop

  • Craft your Value prop around your #1 problem, and the benefit that customers receive
  • Avoid marketing words
  • End result the customer wants + period of time + address objections
  • Create a high concept pitch - distill your product into a few words (e.g. uber for x). This is NOT a value prop, but its very valuable b/c it will help you easily explain the product

Revenue Streams/Pricing

  • Pricing is totally your product
  • Pricing determines your customers
  • Economics - luxury goods vs normal goods
  • Price for value, not cost
  • They will compare to existing alternatives
  • Keep your pricing VERY simple at the start, you don't need multiple pricing plans
  • Keep something for your early adopters, and keep their existing alternatives in mind

Channels/Paths to customers

  • Difficult to get right
  • How will you get in front of customers
  • You need to get your product in front of many customers
  • iterate on
  • Start building and testing asap

Metrics

  • How will you measure success
  • Will change as your product moves through various stages
  • (2) key metrics
  • One that works out some way to measure how your customers derive value
  • Second is one that works out your success metric - revenue target? customer target?

Cost Structure

  • Obviously impossible to get this completely right, but it's value to ballpark
  • Outline your fixed, variable costs
  • Go for short term

Unfair/Competitive Advantage

  • What makes you better than the others
  • First to market is not a unfair advantage - Apple, Microsoft, Google, Facebook.
  • Something that cannot be easily copied or bought
  • It's okay if you can't find one right now. it's cool to leave it blank, don't leave it weak and you might find one over time.
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