Created
March 23, 2025 15:25
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import 'package:flutter/material.dart'; | |
import 'package:flutter/physics.dart'; | |
void main() { | |
runApp(const MaterialApp(home: AnimationPage())); | |
} | |
class AnimationPage extends StatefulWidget { | |
const AnimationPage({super.key}); | |
@override | |
State<AnimationPage> createState() => _AnimationPageState(); | |
} | |
class _AnimationPageState extends State<AnimationPage> | |
with TickerProviderStateMixin { | |
late final AnimationController _controller; | |
final _boxSize = 60.0; | |
double _value = 20; | |
@override | |
void initState() { | |
super.initState(); | |
_controller = AnimationController.unbounded( | |
vsync: this, | |
duration: Duration(seconds: 1), | |
)..addListener(() { | |
setState(() => _value = _controller.value); | |
// y of the ground | |
final ground = MediaQuery.of(context).size.height - 100 - _boxSize; | |
if (_value > ground) { | |
// box now touches the ground | |
// retrieve the velocity of slightly weaker to opposite(upper) direction | |
final velocity = _controller.velocity * -1 * 0.7; | |
// stop previous animation | |
_controller.stop(); | |
// start new animation | |
_controller.animateWith( | |
GravitySimulation(2000, ground - 1, 1000, velocity), | |
); | |
} | |
}); | |
} | |
@override | |
Widget build(BuildContext context) { | |
return Scaffold( | |
body: Stack( | |
children: [ | |
CustomPaint(size: Size.infinite, painter: _GridPainter()), | |
Positioned( | |
left: 20, | |
top: _value, | |
child: Container(width: 60, height: 60, color: Colors.blue), | |
), | |
Positioned( | |
left: 0, | |
right: 0, | |
bottom: 0, | |
child: Container(height: 100, color: Colors.brown), | |
), | |
], | |
), | |
floatingActionButton: FloatingActionButton( | |
onPressed: () { | |
_controller.animateWith(GravitySimulation(2000, 20, 1000, 0)); | |
}, | |
), | |
); | |
} | |
} | |
/// background grid | |
class _GridPainter extends CustomPainter { | |
@override | |
void paint(Canvas canvas, Size size) { | |
final paint = | |
Paint() | |
..color = Colors.grey.withOpacity(0.3) | |
..strokeWidth = 0.5; | |
for (var i = 0.0; i < size.width; i += 10) { | |
canvas.drawLine(Offset(i, 0), Offset(i, size.height), paint); | |
} | |
for (var i = 0.0; i < size.height; i += 10) { | |
canvas.drawLine(Offset(0, i), Offset(size.width, i), paint); | |
} | |
} | |
@override | |
bool shouldRepaint(covariant CustomPainter oldDelegate) => false; | |
} |
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