Created
November 14, 2014 19:44
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[INFO ] [Base ] Leaving application in progress... | |
Traceback (most recent call last): | |
File "/home/chozabu/git/KivEnt/kivent_tutorials/8_airhockey_table/main.py", line 521, in <module> | |
cProfile.run('YourAppNameApp().run()', pfile) | |
File "/usr/lib/python2.7/cProfile.py", line 29, in run | |
prof = prof.run(statement) | |
File "/usr/lib/python2.7/cProfile.py", line 135, in run | |
return self.runctx(cmd, dict, dict) | |
File "/usr/lib/python2.7/cProfile.py", line 140, in runctx | |
exec cmd in globals, locals | |
File "<string>", line 1, in <module> | |
File "/home/chozabu/git/kivy/kivy/app.py", line 825, in run | |
runTouchApp() | |
File "/home/chozabu/git/kivy/kivy/base.py", line 484, in runTouchApp | |
EventLoop.window.mainloop() | |
File "/home/chozabu/git/kivy/kivy/core/window/window_pygame.py", line 381, in mainloop | |
self._mainloop() | |
File "/home/chozabu/git/kivy/kivy/core/window/window_pygame.py", line 285, in _mainloop | |
EventLoop.idle() | |
File "/home/chozabu/git/kivy/kivy/base.py", line 324, in idle | |
Clock.tick() | |
File "/home/chozabu/git/kivy/kivy/clock.py", line 483, in tick | |
self._process_events() | |
File "/home/chozabu/git/kivy/kivy/clock.py", line 615, in _process_events | |
event.tick(self._last_tick, remove) | |
File "/home/chozabu/git/kivy/kivy/clock.py", line 374, in tick | |
ret = callback(self._dt) | |
File "/home/chozabu/git/KivEnt/kivent_tutorials/8_airhockey_table/main.py", line 498, in update | |
self.gameworld.update(dt) | |
File "kivent_core/gameworld.pyx", line 261, in kivent_core.gameworld.GameWorld.update (kivent_core/gameworld.c:4058) | |
system._update(dt) | |
File "kivent_core/gamesystems.pyx", line 184, in kivent_core.gamesystems.GameSystem._update (kivent_core/gamesystems.c:3996) | |
self.update(update_time) | |
File "kivent_core/gamesystems.pyx", line 554, in kivent_core.gamesystems.LerpSystem.update (kivent_core/gamesystems.c:9250) | |
lerp_objects.remove(object_to_remove) | |
ValueError: list.remove(x): x not in list |
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crash happens when creating a paddle while puck-fadeout exists
looking at
File "kivent_core/gamesystems.pyx", line 554, in kivent_core.gamesystems.LerpSystem.update (kivent_core/gamesystems.c:9250)
lerp_objects.remove(object_to_remove)
lerp_objects is ~160 objects long, while looping through, at around ~158 an object or two is removed