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Last active May 17, 2020 16:49
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GameLiftTutorial : ModuleRules
{
public GameLiftTutorial(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "GameLiftServerSDK", "UMG", "SlateCore", "Http", "Json", "JsonUtilities", "WebBrowserWidget" });
}
}
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