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#include <stdio.h> | |
#include <stdlib.h> | |
#include <time.h> | |
#include <sys/types.h> | |
#include <sys/stat.h> | |
#include <fcntl.h> | |
#include <unistd.h> | |
#include <errno.h> | |
#include <stdint.h> | |
#include "udpx.pb-c.h" |
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interface IState { | |
public void GuiBookOn() throws InvalidStateException; | |
public void GuiBookOff() throws InvalidStateException; | |
public void NetBookedOn() throws InvalidStateException; | |
public void NetBookedOff() throws InvalidStateException; | |
} | |
public enum State implements IState { | |
BOOKED_OFF { | |
@Override |
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it('should provide a many to one relation', function() { | |
var ic = util.ManyToOne('imei', 'callsign'); | |
ic.add('345123123123', 'ROMEO1'); | |
ic.add('345456456456', 'DELTA2'); | |
ic.add('345678678678', 'ROMEO1'); | |
assert.equal(ic.imei_to_callsign['345123123123'], 'ROMEO1'); | |
assert.equal(ic.imei_to_callsign['345456456456'], 'DELTA2'); | |
assert.equal(ic.imei_to_callsign['345678678678'], 'ROMEO1'); | |
assert.equal(ic.callsign_to_imeis['ROMEO1'], ['345123123123', '345678678678']); | |
assert.equal(ic.callsign_to_imeis['DELTA2'], ['345678678678']); |
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// A task on a task list (and also possibly on an outstanding_task_list. | |
struct task { | |
int priority; | |
struct list_node task_list; | |
const char *task_name; | |
struct list_node outstanding_task_list; | |
}; | |
void list() { |
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(def class-keyword-map (atom {})) | |
(defn class-keyword | |
[instance] | |
(@class-keyword-map (class instance))) | |
(defmacro defadrec | |
[klass & body] | |
`(do | |
; create the record as normal | |
(defrecord ~klass ~@body) | |
; and add the type to the keyword lookup |
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module Main where | |
import Network.Socket hiding (send, sendTo, recv, recvFrom) | |
import Network.Socket.ByteString | |
import qualified Data.ByteString.Lazy as LBS | |
import qualified Data.ByteString as BS | |
import Text.ProtocolBuffers.WireMessage (messageGet) | |
import AddressBookProtos.Person | |
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <sys/mman.h> | |
#include <sys/types.h> | |
#include <sys/stat.h> | |
#include <fcntl.h> | |
#define SIZE 4096 | |
int main(void) { |
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var flashTime = new Date(); | |
ko.bindingHandlers.flashOnChange = { | |
update: function (element, valueAccessor) { | |
// If the page has just loaded, don't flash all the data. | |
if (new Date().getTime() < flashTime.getTime() + 1000) return; | |
// Whenever the value subsequently changes, flash it | |
var value = valueAccessor(); | |
$(element).addClass('new'); | |
setTimeout(function() { $(element).removeClass('new'); }, 2000); | |
} |
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Choose a ticket class: <select id="tickets"></select> | |
<p id="ticketOutput"></p> | |
<script id="ticketTemplate" type="text/x-jquery-tmpl"> | |
{{if chosenTicket}} | |
You have chosen <b>${ chosenTicket().name }</b> | |
($${ chosenTicket().price }) | |
<button data-bind="click: resetTicket">Clear</button> | |
{{/if}} |
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// This is a hacked-together form validation KnockoutJS plugin. | |
// The formatting is a bit messed up in places too. | |
// TODO: Refactor to allow more than one form on a page! | |
console.log("baz"); | |
(function() { | |
var handlers = { required |
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