Created
January 3, 2010 10:29
-
-
Save chrisforbes/267930 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Drawing; | |
namespace OpenRa.Game.Graphics | |
{ | |
class Minimap | |
{ | |
Sheet sheet; | |
SpriteRenderer spriteRenderer; | |
Sprite sprite; | |
public void Tick() { } | |
public Minimap(Renderer r) | |
{ | |
sheet = new Sheet(r, new Size(128, 128)); | |
spriteRenderer = new SpriteRenderer(r, true, r.RgbaSpriteShader); | |
sprite = new Sprite(sheet, new Rectangle(0, 0, 128, 128), TextureChannel.Alpha); | |
} | |
public void Update() | |
{ | |
var bitmap = new Bitmap(128, 128); | |
for( var y = 0; y < 128; y++ ) | |
for (var x = 0; x < 128; x++) | |
{ | |
// todo: use player color | |
var b = Game.BuildingInfluence.GetBuildingAt(new int2(x, y)); | |
if (b != null && b.Owner != null) | |
bitmap.SetPixel(x, y, Chat.paletteColors[ (int)b.Owner.Palette ]); | |
//else | |
// bitmap.SetPixel(x, y, Color.Red); | |
} | |
sheet.Texture.SetData(bitmap); | |
} | |
public void Draw(float2 pos) | |
{ | |
spriteRenderer.DrawSprite(sprite, pos, PaletteType.Chrome); | |
spriteRenderer.Flush(); | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment