Created
April 11, 2011 23:08
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Rendering a radial gradient on the iphone
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- (UIImage *)radialGradientImage:(CGSize)size start:(float)start end:(float)end centre:(CGPoint)centre radius:(float)radius { | |
// Render a radial background | |
// http://developer.apple.com/library/ios/#documentation/GraphicsImaging/Conceptual/drawingwithquartz2d/dq_shadings/dq_shadings.html | |
// Initialise | |
UIGraphicsBeginImageContextWithOptions(size, YES, 1); | |
// Create the gradient's colours | |
size_t num_locations = 2; | |
CGFloat locations[2] = { 0.0, 1.0 }; | |
CGFloat components[8] = { start,start,start, 1.0, // Start color | |
end,end,end, 1.0 }; // End color | |
CGColorSpaceRef myColorspace = CGColorSpaceCreateDeviceRGB(); | |
CGGradientRef myGradient = CGGradientCreateWithColorComponents (myColorspace, components, locations, num_locations); | |
// Normalise the 0-1 ranged inputs to the width of the image | |
CGPoint myCentrePoint = CGPointMake(centre.x * size.width, centre.y * size.height); | |
float myRadius = MIN(size.width, size.height) * radius; | |
// Draw it! | |
CGContextDrawRadialGradient (UIGraphicsGetCurrentContext(), myGradient, myCentrePoint, | |
0, myCentrePoint, myRadius, | |
kCGGradientDrawsAfterEndLocation); | |
// Grab it as an autoreleased image | |
UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); | |
// Clean up | |
CGColorSpaceRelease(myColorspace); // Necessary? | |
CGGradientRelease(myGradient); // Necessary? | |
UIGraphicsEndImageContext(); // Clean up | |
return image; | |
} |
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I've created version with alpha&UIColor:
https://gist.github.com/Maciekp/6678988