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@chrisnc
Last active August 9, 2024 17:42
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constructing ip/udp packets in go
package main
import (
"bufio"
"bytes"
"encoding/binary"
"flag"
"fmt"
"net"
"os"
"runtime"
"golang.org/x/sys/unix"
)
type iphdr struct {
vhl uint8
tos uint8
iplen uint16
id uint16
off uint16
ttl uint8
proto uint8
csum uint16
src [4]byte
dst [4]byte
}
type udphdr struct {
src uint16
dst uint16
ulen uint16
csum uint16
}
// pseudo header used for checksum calculation
type pseudohdr struct {
ipsrc [4]byte
ipdst [4]byte
zero uint8
ipproto uint8
plen uint16
}
func checksum(buf []byte) uint16 {
sum := uint32(0)
for ; len(buf) >= 2; buf = buf[2:] {
sum += uint32(buf[0])<<8 | uint32(buf[1])
}
if len(buf) > 0 {
sum += uint32(buf[0]) << 8
}
for sum > 0xffff {
sum = (sum >> 16) + (sum & 0xffff)
}
csum := ^uint16(sum)
/*
* From RFC 768:
* If the computed checksum is zero, it is transmitted as all ones (the
* equivalent in one's complement arithmetic). An all zero transmitted
* checksum value means that the transmitter generated no checksum (for
* debugging or for higher level protocols that don't care).
*/
if csum == 0 {
csum = 0xffff
}
return csum
}
func (h *iphdr) checksum() {
h.csum = 0
var b bytes.Buffer
binary.Write(&b, binary.BigEndian, h)
h.csum = checksum(b.Bytes())
}
func (u *udphdr) checksum(ip *iphdr, payload []byte) {
u.csum = 0
phdr := pseudohdr{
ipsrc: ip.src,
ipdst: ip.dst,
zero: 0,
ipproto: ip.proto,
plen: u.ulen,
}
var b bytes.Buffer
binary.Write(&b, binary.BigEndian, &phdr)
binary.Write(&b, binary.BigEndian, u)
binary.Write(&b, binary.BigEndian, &payload)
u.csum = checksum(b.Bytes())
}
func main() {
ipsrcstr := "127.0.0.1"
ipdststr := "127.0.0.1"
udpsrc := uint(10000)
udpdst := uint(15000)
showcsum := false
flag.StringVar(&ipsrcstr, "ipsrc", ipsrcstr, "IPv4 source address")
flag.StringVar(&ipdststr, "ipdst", ipdststr, "IPv4 destination address")
flag.UintVar(&udpsrc, "udpsrc", udpsrc, "UDP source port")
flag.UintVar(&udpdst, "udpdst", udpdst, "UDP destination port")
flag.BoolVar(&showcsum, "showcsum", showcsum, "show checksums")
flag.Parse()
ipsrc := net.ParseIP(ipsrcstr)
if ipsrc == nil {
fmt.Fprintf(os.Stderr, "invalid source IP: %v\n", ipsrc)
os.Exit(1)
}
ipdst := net.ParseIP(ipdststr)
if ipdst == nil {
fmt.Fprintf(os.Stderr, "invalid destination IP: %v\n", ipdst)
os.Exit(1)
}
fd, err := unix.Socket(unix.AF_INET, unix.SOCK_RAW, unix.IPPROTO_RAW)
if err != nil || fd < 0 {
fmt.Fprintf(os.Stdout, "error creating a raw socket: %v\n", err)
os.Exit(1)
}
err = unix.SetsockoptInt(fd, unix.IPPROTO_IP, unix.IP_HDRINCL, 1)
if err != nil {
fmt.Fprintf(os.Stderr, "error enabling IP_HDRINCL: %v\n", err)
unix.Close(fd)
os.Exit(1)
}
ip := iphdr{
vhl: 0x45,
tos: 0,
id: 0x1234, // the kernel overwrites id if it is zero
off: 0,
ttl: 64,
proto: unix.IPPROTO_UDP,
}
copy(ip.src[:], ipsrc.To4())
copy(ip.dst[:], ipdst.To4())
// iplen and csum set later
udp := udphdr{
src: uint16(udpsrc),
dst: uint16(udpdst),
}
// ulen and csum set later
// just use an empty IPv4 sockaddr for Sendto
// the kernel will route the packet based on the IP header
addr := unix.SockaddrInet4{}
for {
stdin := bufio.NewReader(os.Stdin)
line, err := stdin.ReadString('\n')
if err != nil {
fmt.Fprintln(os.Stderr, err)
break
}
payload := []byte(line)
udplen := 8 + len(payload)
totalLen := 20 + udplen
if totalLen > 0xffff {
fmt.Fprintf(os.Stderr, "message is too large to fit into a packet: %v > %v\n", totalLen, 0xffff)
continue
}
// the kernel will overwrite the IP checksum, so this is included just for
// completeness
ip.iplen = uint16(totalLen)
ip.checksum()
// the kernel doesn't touch the UDP checksum, so we can either set it
// correctly or leave it zero to indicate that we didn't use a checksum
udp.ulen = uint16(udplen)
udp.checksum(&ip, payload)
if showcsum {
fmt.Printf("ip checksum: 0x%x, udp checksum: 0x%x\n", ip.csum, udp.csum)
}
var b bytes.Buffer
err = binary.Write(&b, binary.BigEndian, &ip)
if err != nil {
fmt.Fprintf(os.Stderr, "error encoding the IP header: %v\n", err)
continue
}
err = binary.Write(&b, binary.BigEndian, &udp)
if err != nil {
fmt.Fprintf(os.Stderr, "error encoding the UDP header: %v\n", err)
continue
}
err = binary.Write(&b, binary.BigEndian, &payload)
if err != nil {
fmt.Fprintf(os.Stderr, "error encoding the payload: %v\n", err)
continue
}
bb := b.Bytes()
/*
* For some reason, the IP header's length field needs to be in host byte order
* in OS X.
*/
if runtime.GOOS == "darwin" {
bb[2], bb[3] = bb[3], bb[2]
}
err = unix.Sendto(fd, bb, 0, &addr)
if err != nil {
fmt.Fprintf(os.Stderr, "error sending the packet: %v\n", err)
continue
}
fmt.Printf("%v bytes were sent\n", len(bb))
}
err = unix.Close(fd)
if err != nil {
fmt.Fprintf(os.Stderr, "error closing the socket: %v\n", err)
os.Exit(1)
}
}
@rolando-anton
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Thank you!! I was looking for a working code that handles IP spoofing with golang!

@jayalane
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Yeah thanks, I am having to build UDP packets by hand (maybe? I believe) to return packets from a UDP transparent proxy server I am doing.

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