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christianboyle / EPISTEMIA.md
Created May 31, 2026 15:08
Formalized rules of epistemia, for use by coding agents.

This document formalizes the division of labor between the Human Developer (the Epistemic Agent) and the Coding Agent (the Stochastic Pattern-Completion System) based on the structural differences in their epistemic pipelines.

Core Principle

The Human Developer is responsible for judgment—the world-directed, value-infused commitment to a solution. The Coding Agent is responsible for linguistic automation—the efficient synthesis of statistically plausible code patterns.


The Seven Fault Lines of Responsibility

| Pipeline Stage | Coding Agent Responsibility (High-Volume Synthesis) | Human Developer Responsibility (High-Value Judgment) |

LLM Wiki

A pattern for building personal knowledge bases using LLMs.

This is an idea file, it is designed to be copy pasted to your own LLM Agent (e.g. OpenAI Codex, Claude Code, OpenCode / Pi, or etc.). Its goal is to communicate the high level idea, but your agent will build out the specifics in collaboration with you.

The core idea

Most people's experience with LLMs and documents looks like RAG: you upload a collection of files, the LLM retrieves relevant chunks at query time, and generates an answer. This works, but the LLM is rediscovering knowledge from scratch on every question. There's no accumulation. Ask a subtle question that requires synthesizing five documents, and the LLM has to find and piece together the relevant fragments every time. Nothing is built up. NotebookLM, ChatGPT file uploads, and most RAG systems work this way.

@christianboyle
christianboyle / index.html
Created March 9, 2025 20:29
Pokemon Cards Holo effect v2
<svg viewBox="0 0 330 330">
<g>
<path d="M304.394,139.394l-139.39,139.393L25.607,139.393c-5.857-5.857-15.355-5.858-21.213,0.001 c-5.858,5.858-5.858,15.355,0,21.213l150.004,150c2.813,2.813,6.628,4.393,10.606,4.393s7.794-1.581,10.606-4.394l149.996-150 c5.858-5.858,5.858-15.355,0-21.213C319.749,133.536,310.251,133.535,304.394,139.394z" />
<path d="M154.398,190.607c2.813,2.813,6.628,4.393,10.606,4.393s7.794-1.581,10.606-4.394l149.996-150 c5.858-5.858,5.858-15.355,0-21.213c-5.857-5.858-15.355-5.858-21.213,0l-139.39,139.393L25.607,19.393 c-5.857-5.858-15.355-5.858-21.213,0c-5.858,5.858-5.858,15.355,0,21.213L154.398,190.607z" />
</g>
</svg>
<p class="scroll">Scroll 4 moar!</p>
<!--
yes, im totally cheating here... I built these cards and app in SvelteKit and thought I'd be able to export it into a plain JS file to put in Codepen... however it seems it's not possible, and Codepen can't handle Svelte (yet?), so I deployed to Netlify and linked with an iFrame.
@christianboyle
christianboyle / index.html
Last active July 18, 2023 02:54
eo1 workaround
<!DOCTYPE html>
<html lang="en">
<meta charset="utf-8">
<meta name="viewport" content="height=1920; width=1080;">
<style>
html,
body {
margin: 0;
padding: 0;
{
"meta": {
"theme": "elegant"
},
"basics": {
"name": "Christian Boyle",
"label": "JavaScript Developer",
"picture": "",
"email": "mail@christianboyle.com",
"phone": "913-723-1337",
Verifying my Blockstack ID is secured with the address 1MDokXv8tt9ynGaFGdk4B8LCQ4e4cL9KTt https://explorer.blockstack.org/address/1MDokXv8tt9ynGaFGdk4B8LCQ4e4cL9KTt
/www/voice2 (master ✔) ᐅ grunt dev
Running "clean:server" (clean) task
Cleaning web/styles/voice-bootstrap.css...OK
Cleaning web/styles/voice-bootstrap.css.map...OK
Cleaning web/styles/voice.css...OK
Cleaning web/styles/voice.css.map...OK
Running "less:bootstrap" (less) task
File web/styles/voice-bootstrap.css.map created.
File web/styles/voice-bootstrap.css created
@christianboyle
christianboyle / 0_reuse_code.js
Created September 29, 2015 17:25
Here are some things you can do with Gists in GistBox.
// Use Gists to store code you would like to remember later on
console.log(window); // log the "window" object to the console
# Instance files
/local/config.inc
/local/event.db
/local/TEST_BUILD_OVERRIDE
/local/inbox/*
/local/files/*
/local/tmp/*
/locks/*
/logs/*
startiphonesim () {
open /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Applications/iPhone\ Simulator.app
}