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Dev build of ct-ui-router-extras.js 2014-08-15 (will be 0.0.10)
/**
* UI-Router Extras
* @version v2014-08-15-dev
* @link http://christopherthielen.github.io/ui-router-extras/
* @license MIT License, http://www.opensource.org/licenses/MIT
*/
(function (window, angular, undefined) {
angular.module("ct.ui.router.extras", [ 'ui.router' ]);
var DEBUG = false;
var forEach = angular.forEach;
var extend = angular.extend;
var isArray = angular.isArray;
var map = function (collection, callback) {
"use strict";
var result = [];
forEach(collection, function (item, index) {
result.push(callback(item, index));
});
return result;
};
var keys = function (collection) {
"use strict";
return map(collection, function (collection, key) {
return key;
});
};
var filter = function (collection, callback) {
"use strict";
var result = [];
forEach(collection, function (item, index) {
if (callback(item, index)) {
result.push(item);
}
});
return result;
};
var filterObj = function (collection, callback) {
"use strict";
var result = {};
forEach(collection, function (item, index) {
if (callback(item, index)) {
result[index] = item;
}
});
return result;
};
// Duplicates code in UI-Router common.js
function ancestors(first, second) {
var path = [];
for (var n in first.path) {
if (first.path[n] !== second.path[n]) break;
path.push(first.path[n]);
}
return path;
}
// Duplicates code in UI-Router common.js
function objectKeys(object) {
if (Object.keys) {
return Object.keys(object);
}
var result = [];
angular.forEach(object, function (val, key) {
result.push(key);
});
return result;
}
// Duplicates code in UI-Router common.js
function arraySearch(array, value) {
if (Array.prototype.indexOf) {
return array.indexOf(value, Number(arguments[2]) || 0);
}
var len = array.length >>> 0, from = Number(arguments[2]) || 0;
from = (from < 0) ? Math.ceil(from) : Math.floor(from);
if (from < 0) from += len;
for (; from < len; from++) {
if (from in array && array[from] === value) return from;
}
return -1;
}
// Duplicates code in UI-Router common.js
// Added compatibility code (isArray check) to support both 0.2.x and 0.3.x series of UI-Router.
function inheritParams(currentParams, newParams, $current, $to) {
var parents = ancestors($current, $to), parentParams, inherited = {}, inheritList = [];
for (var i in parents) {
if (!parents[i].params) continue;
// This test allows compatibility with 0.2.x and 0.3.x (optional and object params)
parentParams = isArray(parents[i].params) ? parents[i].params : objectKeys(parents[i].params);
if (!parentParams.length) continue;
for (var j in parentParams) {
if (arraySearch(inheritList, parentParams[j]) >= 0) continue;
inheritList.push(parentParams[j]);
inherited[parentParams[j]] = currentParams[parentParams[j]];
}
}
return extend({}, inherited, newParams);
}
function inherit(parent, extra) {
return extend(new (extend(function () { }, {prototype: parent}))(), extra);
}
var ignoreDsr;
function resetIgnoreDsr() {
ignoreDsr = undefined;
}
// Decorate $state.transitionTo to gain access to the last transition.options variable.
// This is used to process the options.ignoreDsr option
angular.module("ct.ui.router.extras").config([ "$provide", function ($provide) {
var $state_transitionTo;
$provide.decorator("$state", ['$delegate', '$q', function ($state, $q) {
$state_transitionTo = $state.transitionTo;
$state.transitionTo = function (to, toParams, options) {
if (options.ignoreDsr) {
ignoreDsr = options.ignoreDsr;
}
return $state_transitionTo.apply($state, arguments).then(
function (result) {
resetIgnoreDsr();
return result;
},
function (err) {
resetIgnoreDsr();
return $q.reject(err);
}
);
};
return $state;
}]);
}]);
angular.module("ct.ui.router.extras").service("$deepStateRedirect", [ '$rootScope', '$state', '$injector', function ($rootScope, $state, $injector) {
var lastSubstate = {};
var lastParams = {};
var deepStateRedirectsByName = {};
var REDIRECT = "Redirect", ANCESTOR_REDIRECT = "AncestorRedirect";
function computeDeepStateStatus(state) {
var name = state.name;
if (deepStateRedirectsByName.hasOwnProperty(name))
return deepStateRedirectsByName[name];
recordDeepStateRedirectStatus(name);
}
function recordDeepStateRedirectStatus(stateName) {
var state = $state.get(stateName);
if (state && state.deepStateRedirect) {
deepStateRedirectsByName[stateName] = REDIRECT;
if (lastSubstate[stateName] === undefined)
lastSubstate[stateName] = stateName;
}
var lastDot = stateName.lastIndexOf(".");
if (lastDot != -1) {
var parentStatus = recordDeepStateRedirectStatus(stateName.substr(0, lastDot));
if (parentStatus && deepStateRedirectsByName[stateName] === undefined) {
deepStateRedirectsByName[stateName] = ANCESTOR_REDIRECT;
}
}
return deepStateRedirectsByName[stateName] || false;
}
$rootScope.$on("$stateChangeStart", function (event, toState, toParams, fromState, fromParams) {
function shouldRedirect() {
if (ignoreDsr) return false;
var deepStateStatus = computeDeepStateStatus(toState);
var substate = lastSubstate[toState.name];
// We're changing directly to one of the redirect (tab) states and we have a last substate recorded
var isDSR = (deepStateStatus === REDIRECT && substate && substate != toState.name ? true : false);
if (isDSR && angular.isFunction(toState.deepStateRedirect))
return $injector.invoke(toState.deepStateRedirect, toState);
return isDSR;
}
if (shouldRedirect()) { // send them to the last known state for that tab
event.preventDefault();
$state.go(lastSubstate[toState.name], lastParams[toState.name]);
}
});
$rootScope.$on("$stateChangeSuccess", function (event, toState, toParams, fromState, fromParams) {
var deepStateStatus = computeDeepStateStatus(toState);
if (deepStateStatus) {
var name = toState.name;
angular.forEach(lastSubstate, function (deepState, redirectState) {
if (name == redirectState || name.indexOf(redirectState + ".") != -1) {
lastSubstate[redirectState] = name;
lastParams[redirectState] = angular.copy(toParams);
}
});
}
});
return {};
}]);
angular.module("ct.ui.router.extras").run(['$deepStateRedirect', function ($deepStateRedirect) {
// Make sure $deepStateRedirect is instantiated
}]);
$StickyStateProvider.$inject = [ '$stateProvider' ];
function $StickyStateProvider($stateProvider) {
// Holds all the states which are inactivated. Inactivated states can be either sticky states, or descendants of sticky states.
var inactiveStates = {}; // state.name -> (state)
var stickyStates = {}; // state.name -> true
var $state;
// Called by $stateProvider.registerState();
// registers a sticky state with $stickyStateProvider
this.registerStickyState = function (state) {
stickyStates[state.name] = state;
// console.log("Registered sticky state: ", state);
};
this.enableDebug = function (enabled) {
DEBUG = enabled;
};
this.$get = [ '$rootScope', '$state', '$stateParams', '$injector', '$log',
function ($rootScope, $state, $stateParams, $injector, $log) {
// Each inactive states is either a sticky state, or a child of a sticky state.
// This function finds the closest ancestor sticky state, then find that state's parent.
// Map all inactive states to their closest parent-to-sticky state.
function mapInactives() {
var mappedStates = {};
angular.forEach(inactiveStates, function (state, name) {
var stickyAncestors = getStickyStateStack(state);
for (var i = 0; i < stickyAncestors.length; i++) {
var parent = stickyAncestors[i].parent;
mappedStates[parent.name] = mappedStates[parent.name] || [];
mappedStates[parent.name].push(state);
}
if (mappedStates['']) {
// This is necessary to compute Transition.inactives when there are sticky states are children to root state.
mappedStates['__inactives'] = mappedStates['']; // jshint ignore:line
}
});
return mappedStates;
}
// Given a state, returns all ancestor states which are sticky.
// Walks up the view's state's ancestry tree and locates each ancestor state which is marked as sticky.
// Returns an array populated with only those ancestor sticky states.
function getStickyStateStack(state) {
var stack = [];
if (!state) return stack;
do {
if (state.sticky) stack.push(state);
state = state.parent;
} while (state);
stack.reverse();
return stack;
}
// Used by processTransition to determine if what kind of sticky state transition this is.
// returns { from: (bool), to: (bool) }
function getStickyTransitionType(fromPath, toPath, keep) {
if (fromPath[keep] === toPath[keep]) return { from: false, to: false };
var stickyFromState = keep < fromPath.length && fromPath[keep].self.sticky;
var stickyToState = keep < toPath.length && toPath[keep].self.sticky;
return { from: stickyFromState, to: stickyToState };
}
// Returns a sticky transition type necessary to enter the state.
// Transition can be: reactivate, updateStateParams, or enter
// Note: if a state is being reactivated but params dont match, we treat
// it as a Exit/Enter, thus the special "updateStateParams" transition.
// If a parent inactivated state has "updateStateParams" transition type, then
// all descendant states must also be exit/entered, thus the first line of this function.
function getEnterTransition(state, stateParams, ancestorParamsChanged) {
if (ancestorParamsChanged) return "updateStateParams";
var inactiveState = inactiveStates[state.self.name];
if (!inactiveState) return "enter";
// if (inactiveState.locals == null || inactiveState.locals.globals == null) debugger;
var paramsMatch = equalForKeys(stateParams, inactiveState.locals.globals.$stateParams, state.ownParams);
// if (DEBUG) $log.debug("getEnterTransition: " + state.name + (paramsMatch ? ": reactivate" : ": updateStateParams"));
return paramsMatch ? "reactivate" : "updateStateParams";
}
// Given a state and (optional) stateParams, returns the inactivated state from the inactive sticky state registry.
function getInactivatedState(state, stateParams) {
var inactiveState = inactiveStates[state.name];
if (!inactiveState) return null;
if (!stateParams) return inactiveState;
var paramsMatch = equalForKeys(stateParams, inactiveState.locals.globals.$stateParams, state.ownParams);
return paramsMatch ? inactiveState : null;
}
// Duplicates logic in $state.transitionTo, primarily to find the pivot state (i.e., the "keep" value)
function equalForKeys(a, b, keys) {
if (!keys) {
keys = [];
for (var n in a) keys.push(n); // Used instead of Object.keys() for IE8 compatibility
}
for (var i = 0; i < keys.length; i++) {
var k = keys[i];
if (a[k] != b[k]) return false; // Not '===', values aren't necessarily normalized
}
return true;
}
var stickySupport = {
getInactiveStates: function () {
var states = [];
angular.forEach(inactiveStates, function (state) {
states.push(state);
});
return states;
},
getInactiveStatesByParent: function () {
return mapInactives();
},
// Main API for $stickyState, used by $state.
// Processes a potential transition, returns an object with the following attributes:
// {
// inactives: Array of all states which will be inactive if the transition is completed. (both previously and newly inactivated)
// enter: Enter transition type for all added states. This is a sticky array to "toStates" array in $state.transitionTo.
// exit: Exit transition type for all removed states. This is a sticky array to "fromStates" array in $state.transitionTo.
// }
processTransition: function (transition) {
// This object is returned
var result = { inactives: [], enter: [], exit: [], keep: 0 };
var fromPath = transition.fromState.path,
fromParams = transition.fromParams,
toPath = transition.toState.path,
toParams = transition.toParams,
options = transition.options;
var keep = 0, state = toPath[keep];
if (options.inherit) {
toParams = inheritParams($stateParams, toParams || {}, $state.$current, transition.toState);
}
while (state && state === fromPath[keep] && equalForKeys(toParams, fromParams, state.ownParams)) {
state = toPath[++keep];
}
result.keep = keep;
var idx, deepestUpdatedParams, deepestReactivate, reactivatedStatesByName = {}, pType = getStickyTransitionType(fromPath, toPath, keep);
var ancestorUpdated = false; // When ancestor params change, treat reactivation as exit/enter
// Calculate the "enter" transitions for new states in toPath
// Enter transitions will be either "enter", "reactivate", or "updateStateParams" where
// enter: full resolve, no special logic
// reactivate: use previous locals
// updateStateParams: like 'enter', except exit the inactive state before entering it.
for (idx = keep; idx < toPath.length; idx++) {
var enterTrans = !pType.to ? "enter" : getEnterTransition(toPath[idx], transition.toParams, ancestorUpdated);
ancestorUpdated = (ancestorUpdated || enterTrans == 'updateStateParams');
result.enter[idx] = enterTrans;
// If we're reactivating a state, make a note of it, so we can remove that state from the "inactive" list
if (enterTrans == 'reactivate')
deepestReactivate = reactivatedStatesByName[toPath[idx].name] = toPath[idx];
if (enterTrans == 'updateStateParams')
deepestUpdatedParams = toPath[idx];
}
deepestReactivate = deepestReactivate ? deepestReactivate.self.name + "." : "";
deepestUpdatedParams = deepestUpdatedParams ? deepestUpdatedParams.self.name + "." : "";
// Inactive states, before the transition is processed, mapped to the parent to the sticky state.
var inactivesByParent = mapInactives();
// root ("") is always kept. Find the remaining names of the kept path.
var keptStateNames = [""].concat(map(fromPath.slice(0, keep), function (state) {
return state.self.name;
}));
// Locate currently and newly inactive states (at pivot and above) and store them in the output array 'inactives'.
angular.forEach(keptStateNames, function (name) {
var inactiveChildren = inactivesByParent[name];
for (var i = 0; inactiveChildren && i < inactiveChildren.length; i++) {
var child = inactiveChildren[i];
// Don't organize state as inactive if we're about to reactivate it.
if (!reactivatedStatesByName[child.name] &&
(!deepestReactivate || (child.self.name.indexOf(deepestReactivate) !== 0)) &&
(!deepestUpdatedParams || (child.self.name.indexOf(deepestUpdatedParams) !== 0)))
result.inactives.push(child);
}
});
// Calculate the "exit" transition for states not kept, in fromPath.
// Exit transition can be one of:
// exit: standard state exit logic
// inactivate: register state as an inactive state
for (idx = keep; idx < fromPath.length; idx++) {
var exitTrans = "exit";
if (pType.from) {
// State is being inactivated, note this in result.inactives array
result.inactives.push(fromPath[idx]);
exitTrans = "inactivate";
}
result.exit[idx] = exitTrans;
}
return result;
},
// Adds a state to the inactivated sticky state registry.
stateInactivated: function (state) {
// Keep locals around.
inactiveStates[state.self.name] = state;
// Notify states they are being Inactivated (i.e., a different
// sticky state tree is now active).
state.self.status = 'inactive';
if (state.self.onInactivate)
$injector.invoke(state.self.onInactivate, state.self, state.locals.globals);
},
// Removes a previously inactivated state from the inactive sticky state registry
stateReactivated: function (state) {
if (inactiveStates[state.self.name]) {
delete inactiveStates[state.self.name];
}
state.self.status = 'entered';
// if (state.locals == null || state.locals.globals == null) debugger;
if (state.self.onReactivate)
$injector.invoke(state.self.onReactivate, state.self, state.locals.globals);
},
// Exits all inactivated descendant substates when the ancestor state is exited.
// When transitionTo is exiting a state, this function is called with the state being exited. It checks the
// registry of inactivated states for descendants of the exited state and also exits those descendants. It then
// removes the locals and de-registers the state from the inactivated registry.
stateExiting: function (exiting, exitQueue, onExit) {
var substatePrefix = exiting.self.name + "."; // All descendant states will start with this prefix
var exitingNames = {};
angular.forEach(exitQueue, function (state) {
exitingNames[state.self.name] = true;
});
angular.forEach(inactiveStates, function (inactiveExiting, name) {
// TODO: Might need to run the inactivations in the proper depth-first order?
if (!exitingNames[name] && name.indexOf(substatePrefix) === 0) { // inactivated state's name starts with the prefix.
if (DEBUG) $log.debug("Exiting " + name + " because it's a substate of " + substatePrefix + " and wasn't found in ", exitingNames);
if (inactiveExiting.self.onExit)
$injector.invoke(inactiveExiting.self.onExit, inactiveExiting.self, inactiveExiting.locals.globals);
inactiveExiting.locals = null;
inactiveExiting.self.status = 'exited';
delete inactiveStates[name];
}
});
if (onExit)
$injector.invoke(onExit, exiting.self, exiting.locals.globals);
exiting.locals = null;
exiting.self.status = 'exited';
delete inactiveStates[exiting.self.name];
},
// Removes a previously inactivated state from the inactive sticky state registry
stateEntering: function (entering, params, onEnter) {
var inactivatedState = getInactivatedState(entering);
if (inactivatedState && !getInactivatedState(entering, params)) {
var savedLocals = entering.locals;
this.stateExiting(inactivatedState);
entering.locals = savedLocals;
}
entering.self.status = 'entered';
if (onEnter)
$injector.invoke(onEnter, entering.self, entering.locals.globals);
}
};
return stickySupport;
}];
}
angular.module("ct.ui.router.extras").provider("$stickyState", $StickyStateProvider);
/**
* Sticky States makes entire state trees "sticky". Sticky state trees are retained until their parent state is
* exited. This can be useful to allow multiple modules, peers to each other, each module having its own independent
* state tree. The peer modules can be activated and inactivated without any loss of their internal context, including
* DOM content such as unvalidated/partially filled in forms, and even scroll position.
*
* DOM content is retained by declaring a named ui-view in the parent state, and filling it in with a named view from the
* sticky state.
*
* Technical overview:
*
* ---PATHS---
* UI-Router uses state paths to manage entering and exiting of individual states. Each state "A.B.C.X" has its own path, starting
* from the root state ("") and ending at the state "X". The path is composed the final state "X"'s ancestors, e.g.,
* [ "", "A", "B", "C", "X" ].
*
* When a transition is processed, the previous path (fromState.path) is compared with the requested destination path
* (toState.path). All states that the from and to paths have in common are "kept" during the transition. The last
* "kept" element in the path is the "pivot".
*
* ---VIEWS---
* A View in UI-Router consists of a controller and a template. Each view belongs to one state, and a state can have many
* views. Each view plugs into a ui-view element in the DOM of one of the parent state's view(s).
*
* View context is managed in UI-Router using a 'state locals' concept. When a state's views are fully loaded, those views
* are placed on the states 'locals' object. Each locals object prototypally inherits from its parent state's locals object.
* This means that state "A.B.C.X"'s locals object also has all of state "A.B.C"'s locals as well as those from "A.B" and "A".
* The root state ("") defines no views, but it is included in the protypal inheritance chain.
*
* The locals object is used by the ui-view directive to load the template, render the content, create the child scope,
* initialize the controller, etc. The ui-view directives caches the locals in a closure variable. If the locals are
* identical (===), then the ui-view directive exits early, and does no rendering.
*
* In stock UI-Router, when a state is exited, that state's locals object is deleted and those views are cleaned up by
* the ui-view directive shortly.
*
* ---Sticky States---
* UI-Router Extras keeps views for inactive states live, even when UI-Router thinks it has exited them. It does this
* by creating a pseudo state called "__inactives" that is the parent of the root state. It also then defines a locals
* object on the "__inactives" state, which the root state protoypally inherits from. By doing this, views for inactive
* states are accessible through locals object's protoypal inheritance chain from any state in the system.
*
* ---Transitions---
* UI-Router Extras decorates the $state.transitionTo function. While a transition is in progress, the toState and
* fromState internal state representations are modified in order to coerce stock UI-Router's transitionTo() into performing
* the appropriate operations. When the transition promise is completed, the original toState and fromState values are
* restored.
*
* Stock UI-Router's $state.transitionTo function uses toState.path and fromState.path to manage entering and exiting
* states. UI-Router Extras takes advantage of those internal implementation details and prepares a toState.path and
* fromState.path which coerces UI-Router into entering and exiting the correct states, or more importantly, not entering
* and not exiting inactive or sticky states. It also replaces state.self.onEnter and state.self.onExit for elements in
* the paths when they are being inactivated or reactivated.
*/
// ------------------------ Sticky State module-level variables -----------------------------------------------
var _StickyState; // internal reference to $stickyStateProvider
var internalStates = {}; // Map { statename -> InternalStateObj } holds internal representation of all states
var root, // Root state, internal representation
pendingTransitions = [], // One transition may supersede another. This holds references to all pending transitions
pendingRestore, // The restore function from the superseded transition
inactivePseudoState; // This pseudo state holds all the inactive states' locals (resolved state data, such as views etc)
// Creates a blank surrogate state
function SurrogateState(type) {
return {
resolve: { },
locals: {
globals: root && root.locals && root.locals.globals
},
views: { },
self: { },
params: { },
ownParams: [],
surrogateType: type
};
}
// ------------------------ Sticky State registration and initialization code ----------------------------------
// Grab a copy of the $stickyState service for use by the transition management code
angular.module("ct.ui.router.extras").run(["$stickyState", function ($stickyState) {
_StickyState = $stickyState;
}]);
angular.module("ct.ui.router.extras").config(
[ "$provide", "$stateProvider", '$stickyStateProvider',
function ($provide, $stateProvider, $stickyStateProvider) {
// inactivePseudoState (__inactives) holds all the inactive locals which includes resolved states data, i.e., views, scope, etc
inactivePseudoState = angular.extend(new SurrogateState("__inactives"), { self: { name: '__inactives' } });
// Reset other module scoped variables. This is to primarily to flush any previous state during karma runs.
root = pendingRestore = undefined;
pendingTransitions = [];
// Decorate any state attribute in order to get access to the internal state representation.
$stateProvider.decorator('parent', function (state, parentFn) {
// Capture each internal UI-Router state representations as opposed to the user-defined state object.
// The internal state is, e.g., the state returned by $state.$current as opposed to $state.current
internalStates[state.self.name] = state;
// Add an accessor for the internal state from the user defined state
state.self.$$state = function () {
return internalStates[state.self.name];
};
// Register the ones marked as "sticky"
if (state.self.sticky === true) {
$stickyStateProvider.registerStickyState(state.self);
}
return parentFn(state);
});
var $state_transitionTo; // internal reference to the real $state.transitionTo function
// Decorate the $state service, so we can decorate the $state.transitionTo() function with sticky state stuff.
$provide.decorator("$state", ['$delegate', '$log', '$q', function ($state, $log, $q) {
// Note: this code gets run only on the first state that is decorated
root = $state.$current;
root.parent = inactivePseudoState; // Make inactivePsuedoState the parent of root. "wat"
inactivePseudoState.parent = undefined; // Make inactivePsuedoState the real root.
root.locals = inherit(inactivePseudoState.locals, root.locals); // make root locals extend the __inactives locals.
delete inactivePseudoState.locals.globals;
// Hold on to the real $state.transitionTo in a module-scope variable.
$state_transitionTo = $state.transitionTo;
// ------------------------ Decorated transitionTo implementation begins here ---------------------------
$state.transitionTo = function (to, toParams, options) {
// TODO: Move this to module.run?
// TODO: I'd rather have root.locals prototypally inherit from inactivePseudoState.locals
// Link root.locals and inactives.locals. Do this at runtime, after root.locals has been set.
if (!inactivePseudoState.locals)
inactivePseudoState.locals = root.locals;
var idx = pendingTransitions.length;
if (pendingRestore) {
pendingRestore();
if (DEBUG) {
$log.debug("Restored paths from pending transition");
}
}
var fromState = $state.$current, fromParams = $state.params;
var rel = options && options.relative || $state.$current; // Not sure if/when $state.$current is appropriate here.
var toStateSelf = $state.get(to, rel); // exposes findState relative path functionality, returns state.self
var savedToStatePath, savedFromStatePath, stickyTransitions;
var reactivated = [], exited = [], terminalReactivatedState;
var noop = function () {
};
// Sticky states works by modifying the internal state objects of toState and fromState, especially their .path(s).
// The restore() function is a closure scoped function that restores those states' definitions to their original values.
var restore = function () {
if (savedToStatePath) {
toState.path = savedToStatePath;
savedToStatePath = null;
}
if (savedFromStatePath) {
fromState.path = savedFromStatePath;
savedFromStatePath = null;
}
angular.forEach(restore.restoreFunctions, function (restoreFunction) {
restoreFunction();
});
// Restore is done, now set the restore function to noop in case it gets called again.
restore = noop;
// pendingRestore keeps track of a transition that is in progress. It allows the decorated transitionTo
// method to be re-entrant (for example, when superceding a transition, i.e., redirect). The decorated
// transitionTo checks right away if there is a pending transition in progress and restores the paths
// if so using pendingRestore.
pendingRestore = null;
pendingTransitions.splice(idx, 1); // Remove this transition from the list
};
// All decorated transitions have their toState.path and fromState.path replaced. Surrogate states also make
// additional changes to the states definition before handing the transition off to UI-Router. In particular,
// certain types of surrogate states modify the state.self object's onEnter or onExit callbacks.
// Those surrogate states must then register additional restore steps using restore.addRestoreFunction(fn)
restore.restoreFunctions = [];
restore.addRestoreFunction = function addRestoreFunction(fn) {
this.restoreFunctions.push(fn);
};
// --------------------- Surrogate State Functions ------------------------
// During a transition, the .path arrays in toState and fromState are replaced. Individual path elements
// (states) which aren't being "kept" are replaced with surrogate elements (states). This section of the code
// has factory functions for all the different types of surrogate states.
function stateReactivatedSurrogatePhase1(state) {
var surrogate = angular.extend(new SurrogateState("reactivate_phase1"), { locals: state.locals });
surrogate.self = angular.extend({}, state.self);
return surrogate;
}
function stateReactivatedSurrogatePhase2(state) {
var surrogate = angular.extend(new SurrogateState("reactivate_phase2"), state);
var oldOnEnter = surrogate.self.onEnter;
surrogate.resolve = {}; // Don't re-resolve when reactivating states (fixes issue #22)
// TODO: Not 100% sure if this is necessary. I think resolveState will load the views if I don't do this.
surrogate.views = {}; // Don't re-activate controllers when reactivating states (fixes issue #22)
surrogate.self.onEnter = function () {
// ui-router sets locals on the surrogate to a blank locals (because we gave it nothing to resolve)
// Re-set it back to the already loaded state.locals here.
surrogate.locals = state.locals;
_StickyState.stateReactivated(state);
};
restore.addRestoreFunction(function () {
state.self.onEnter = oldOnEnter;
});
return surrogate;
}
function stateInactivatedSurrogate(state) {
var surrogate = new SurrogateState("inactivate");
surrogate.self = state.self;
var oldOnExit = state.self.onExit;
surrogate.self.onExit = function () {
_StickyState.stateInactivated(state);
};
restore.addRestoreFunction(function () {
state.self.onExit = oldOnExit;
});
return surrogate;
}
function stateEnteredSurrogate(state, toParams) {
var oldOnEnter = state.self.onEnter;
state.self.onEnter = function () {
_StickyState.stateEntering(state, toParams, oldOnEnter);
};
restore.addRestoreFunction(function () {
state.self.onEnter = oldOnEnter;
});
return state;
}
function stateExitedSurrogate(state) {
var oldOnExit = state.self.onExit;
state.self.onExit = function () {
_StickyState.stateExiting(state, exited, oldOnExit);
};
restore.addRestoreFunction(function () {
state.self.onExit = oldOnExit;
});
return state;
}
// --------------------- decorated .transitionTo() logic starts here ------------------------
if (toStateSelf) {
var toState = internalStates[toStateSelf.name]; // have the state, now grab the internal state representation
if (toState) {
// Save the toState and fromState paths to be restored using restore()
savedToStatePath = toState.path;
savedFromStatePath = fromState.path;
var currentTransition = {toState: toState, toParams: toParams || {}, fromState: fromState, fromParams: fromParams || {}, options: options};
pendingTransitions.push(currentTransition); // TODO: See if a list of pending transitions is necessary.
pendingRestore = restore;
// $StickyStateProvider.processTransition analyzes the states involved in the pending transition. It
// returns an object that tells us:
// 1) if we're involved in a sticky-type transition
// 2) what types of exit transitions will occur for each "exited" path element
// 3) what types of enter transitions will occur for each "entered" path element
// 4) which states will be inactive if the transition succeeds.
stickyTransitions = _StickyState.processTransition(currentTransition);
if (DEBUG) debugTransition($log, currentTransition, stickyTransitions);
// Begin processing of surrogate to and from paths.
var surrogateToPath = toState.path.slice(0, stickyTransitions.keep);
var surrogateFromPath = fromState.path.slice(0, stickyTransitions.keep);
// Clear out and reload inactivePseudoState.locals each time transitionTo is called
angular.forEach(inactivePseudoState.locals, function (local, name) {
if (name.indexOf("@") != -1) delete inactivePseudoState.locals[name];
});
// Find all states that will be inactive once the transition succeeds. For each of those states,
// place its view-locals on the __inactives pseudostate's .locals. This allows the ui-view directive
// to access them and render the inactive views.
for (var i = 0; i < stickyTransitions.inactives.length; i++) {
var iLocals = stickyTransitions.inactives[i].locals;
angular.forEach(iLocals, function (view, name) {
if (iLocals.hasOwnProperty(name) && name.indexOf("@") != -1) { // Only grab this state's "view" locals
inactivePseudoState.locals[name] = view; // Add all inactive views not already included.
}
});
}
// Find all the states the transition will be entering. For each entered state, check entered-state-transition-type
// Depending on the entered-state transition type, place the proper surrogate state on the surrogate toPath.
angular.forEach(stickyTransitions.enter, function (value, idx) {
var surrogate;
if (value === "reactivate") {
// Reactivated states require TWO surrogates. The "phase 1 reactivated surrogates" are added to both
// to.path and from.path, and as such, are considered to be "kept" by UI-Router.
// This is required to get UI-Router to add the surrogate locals to the protoypal locals object
surrogate = stateReactivatedSurrogatePhase1(toState.path[idx]);
surrogateToPath.push(surrogate);
surrogateFromPath.push(surrogate); // so toPath[i] === fromPath[i]
// The "phase 2 reactivated surrogate" is added to the END of the .path, after all the phase 1
// surrogates have been added.
reactivated.push(stateReactivatedSurrogatePhase2(toState.path[idx]));
terminalReactivatedState = surrogate;
} else if (value === "updateStateParams") {
// If the state params have been changed, we need to exit any inactive states and re-enter them.
surrogate = stateEnteredSurrogate(toState.path[idx]);
surrogateToPath.push(surrogate);
terminalReactivatedState = surrogate;
} else if (value === "enter") {
// Standard enter transition. We still wrap it in a surrogate.
surrogateToPath.push(stateEnteredSurrogate(toState.path[idx]));
}
});
// Find all the states the transition will be exiting. For each exited state, check the exited-state-transition-type.
// Depending on the exited-state transition type, place a surrogate state on the surrogate fromPath.
angular.forEach(stickyTransitions.exit, function (value, idx) {
var exiting = fromState.path[idx];
if (value === "inactivate") {
surrogateFromPath.push(stateInactivatedSurrogate(exiting));
exited.push(exiting);
} else if (value === "exit") {
surrogateFromPath.push(stateExitedSurrogate(exiting));
exited.push(exiting);
}
});
// Add surrogate for reactivated to ToPath again, this time without a matching FromPath entry
// This is to get ui-router to call the surrogate's onEnter callback.
if (reactivated.length) {
angular.forEach(reactivated, function (surrogate) {
surrogateToPath.push(surrogate);
});
}
// In some cases, we may be some state, but not its children states. If that's the case, we have to
// exit all the children of the deepest reactivated state.
if (terminalReactivatedState) {
var prefix = terminalReactivatedState.self.name + ".";
var inactiveStates = _StickyState.getInactiveStates();
var inactiveOrphans = [];
inactiveStates.forEach(function (exiting) {
if (exiting.self.name.indexOf(prefix) === 0) {
inactiveOrphans.push(exiting);
}
});
inactiveOrphans.sort();
inactiveOrphans.reverse();
// Add surrogate exited states for all orphaned descendants of the Deepest Reactivated State
surrogateFromPath = surrogateFromPath.concat(map(inactiveOrphans, function (exiting) {
return stateExitedSurrogate(exiting);
}));
exited = exited.concat(inactiveOrphans);
}
// Replace the .path variables. toState.path and fromState.path are now ready for a sticky transition.
toState.path = surrogateToPath;
fromState.path = surrogateFromPath;
var pathMessage = function (state) {
return (state.surrogateType ? state.surrogateType + ":" : "") + state.self.name;
};
if (DEBUG) $log.debug("SurrogateFromPath: ", map(surrogateFromPath, pathMessage));
if (DEBUG) $log.debug("SurrogateToPath: ", map(surrogateToPath, pathMessage));
}
}
// toState and fromState are all set up; now run stock UI-Router's $state.transitionTo().
var transitionPromise = $state_transitionTo.apply($state, arguments);
// Add post-transition promise handlers, then return the promise to the original caller.
return transitionPromise.then(function transitionSuccess(state) {
// First, restore toState and fromState to their original values.
restore();
if (DEBUG) debugViewsAfterSuccess($log, internalStates[state.name], $state);
state.status = 'active'; // TODO: This status is used in statevis.js, and almost certainly belongs elsewhere.
return state;
}, function transitionFailed(err) {
restore();
if (DEBUG &&
err.message !== "transition prevented" &&
err.message !== "transition aborted" &&
err.message !== "transition superseded") {
$log.debug("transition failed", err);
console.log(err.stack);
}
return $q.reject(err);
});
};
return $state;
}]);
}
]
);
function debugTransition($log, currentTransition, stickyTransition) {
function message(path, index, state) {
return (path[index] ? path[index].toUpperCase() + ": " + state.self.name : "(" + state.self.name + ")");
}
var inactiveLogVar = map(stickyTransition.inactives, function (state) {
return state.self.name;
});
var enterLogVar = map(currentTransition.toState.path, function (state, index) {
return message(stickyTransition.enter, index, state);
});
var exitLogVar = map(currentTransition.fromState.path, function (state, index) {
return message(stickyTransition.exit, index, state);
});
var transitionMessage = currentTransition.fromState.self.name + ": " +
angular.toJson(currentTransition.fromParams) + ": " +
" -> " +
currentTransition.toState.self.name + ": " +
angular.toJson(currentTransition.toParams);
$log.debug(" Current transition: ", transitionMessage);
$log.debug("Before transition, inactives are: : ", map(_StickyState.getInactiveStates(), function (s) {
return s.self.name;
}));
$log.debug("After transition, inactives will be: ", inactiveLogVar);
$log.debug("Transition will exit: ", exitLogVar);
$log.debug("Transition will enter: ", enterLogVar);
}
function debugViewsAfterSuccess($log, currentState, $state) {
$log.debug("Current state: " + currentState.self.name + ", inactive states: ", map(_StickyState.getInactiveStates(), function (s) {
return s.self.name;
}));
var viewMsg = function (local, name) {
return "'" + name + "' (" + local.$$state.name + ")";
};
var statesOnly = function (local, name) {
return name != 'globals' && name != 'resolve';
};
var viewsForState = function (state) {
var views = map(filterObj(state.locals, statesOnly), viewMsg).join(", ");
return "(" + (state.self.name ? state.self.name : "root") + ".locals" + (views.length ? ": " + views : "") + ")";
};
var message = viewsForState(currentState);
var parent = currentState.parent;
while (parent && parent !== currentState) {
if (parent.self.name === "") {
// Show the __inactives before showing root state.
message = viewsForState($state.$current.path[0]) + " / " + message;
}
message = viewsForState(parent) + " / " + message;
currentState = parent;
parent = currentState.parent;
}
$log.debug("Views: " + message);
}
angular.module('ct.ui.router.extras').provider('$futureState',
[ '$stateProvider', '$urlRouterProvider',
function _futureStateProvider($stateProvider, $urlRouterProvider) {
var stateFactories = {}, futureStates = {}, futureUrlPrefixes = {};
var transitionPending = false, resolveFunctions = [], initPromise, initDone = false;
var provider = this;
// This function registers a promiseFn, to be resolved before the url/state matching code
// will reject a route. The promiseFn is injected/executed using the runtime $injector.
// The function should return a promise.
// When all registered promises are resolved, then the route is re-sync'ed.
// Example: function($http) {
// return $http.get('//server.com/api/DynamicFutureStates').then(function(data) {
// angular.forEach(data.futureStates, function(fstate) { $futureStateProvider.futureState(fstate); });
// };
// }
this.addResolve = function (promiseFn) {
resolveFunctions.push(promiseFn);
};
// Register a state factory function for a particular future-state type. This factory, given a future-state object,
// should create a ui-router state.
// The factory function is injected/executed using the runtime $injector. The future-state is injected as 'futureState'.
// Example:
// $futureStateProvider.stateFactory('test', function(futureState) {
// return {
// name: futureState.stateName,
// url: futureState.urlFragment,
// template: '<h3>Future State Template</h3>',
// controller: function() {
// console.log("Entered state " + futureState.stateName);
// }
// }
// });
this.stateFactory = function (futureStateType, factory) {
stateFactories[futureStateType] = factory;
};
this.futureState = function (futureState) {
futureStates[futureState.stateName] = futureState;
futureUrlPrefixes[futureState.urlPrefix] = futureState;
};
this.get = function () {
return angular.extend({}, futureStates);
};
/* options is an object with at least a name or url attribute */
function findFutureState($state, options) {
if (options.name) {
var nameComponents = options.name.split(/\./);
while (nameComponents.length) {
var stateName = nameComponents.join(".");
if ($state.get(stateName))
return null; // State is already defined; nothing to do
if (futureStates[stateName])
return futureStates[stateName];
nameComponents.pop();
}
}
if (options.url) {
var urlComponents = options.url.split(/\//);
while (urlComponents.length) {
var urlPrefix = urlComponents.join("/");
if (futureUrlPrefixes[urlPrefix])
return futureUrlPrefixes[urlPrefix];
urlComponents.pop();
}
}
}
function lazyLoadState($injector, futureState) {
if (!futureState) {
var deferred = $q.defer();
deferred.reject("No lazyState passed in " + futureState);
return deferred.promise;
}
var type = futureState.type;
var factory = stateFactories[type];
if (!factory) throw Error("No state factory for futureState.type: " + (futureState && futureState.type));
return $injector.invoke(factory, factory, { futureState: futureState });
}
function futureState_otherwise($injector, $location) {
var resyncing = false;
var $log = $injector.get("$log");
var otherwiseFunc = [ '$state',
function otherwiseFunc($state) {
$log.debug("Unable to map " + $location.path());
$location.url("/");
}];
var lazyLoadMissingState =
['$rootScope', '$urlRouter', '$state',
function lazyLoadMissingState($rootScope, $urlRouter, $state) {
if (!initDone) {
// Asynchronously load state definitions, then resync URL
initPromise().then(function initialResync() {
resyncing = true;
$urlRouter.sync();
resyncing = false;
});
initDone = true;
return;
}
var futureState = findFutureState($state, { url: $location.path() });
if (!futureState) {
return $injector.invoke(otherwiseFunc);
}
transitionPending = true;
// Config loaded. Asynchronously lazy-load state definition from URL fragment, if mapped.
lazyLoadState($injector, futureState).then(function lazyLoadedStateCallback(state) {
// TODO: Should have a specific resolve value that says 'dont register a state because I already did'
if (state && !$state.get(state))
$stateProvider.state(state);
resyncing = true;
$urlRouter.sync();
resyncing = false;
transitionPending = false;
}, function lazyLoadStateAborted() {
transitionPending = false;
$state.go("top");
});
}];
if (transitionPending) return;
var nextFn = resyncing ? otherwiseFunc : lazyLoadMissingState;
return $injector.invoke(nextFn);
}
$urlRouterProvider.otherwise(futureState_otherwise);
var serviceObject = {
getResolvePromise: function () {
return initPromise();
}
};
// Used in .run() block to init
this.$get = [ '$injector', '$state', '$q', '$rootScope', '$urlRouter', '$timeout', '$log',
function futureStateProvider_get($injector, $state, $q, $rootScope, $urlRouter, $timeout, $log) {
function init() {
$rootScope.$on("$stateNotFound", function futureState_notFound(event, unfoundState, fromState, fromParams) {
if (transitionPending) return;
$log.debug("event, unfoundState, fromState, fromParams", event, unfoundState, fromState, fromParams);
var futureState = findFutureState($state, { name: unfoundState.to });
if (!futureState) return;
event.preventDefault();
transitionPending = true;
var promise = lazyLoadState($injector, futureState);
promise.then(function (state) {
// TODO: Should have a specific resolve value that says 'dont register a state because I already did'
if (state)
$stateProvider.state(state);
$state.go(unfoundState.to, unfoundState.toParams);
transitionPending = false;
}, function (error) {
console.log("failed to lazy load state ", error);
$state.go(fromState, fromParams);
transitionPending = false;
});
});
// Do this better. Want to load remote config once, before everything else
if (!initPromise) {
var promises = [];
angular.forEach(resolveFunctions, function (promiseFn) {
promises.push($injector.invoke(promiseFn));
});
initPromise = function () {
return $q.all(promises);
};
// initPromise = _.once(function flattenFutureStates() {
// var allPromises = $q.all(promises);
// return allPromises.then(function(data) {
// return _.flatten(data);
// });
// });
}
// TODO: analyze this. I'm calling $urlRouter.sync() in two places for retry-initial-transition.
// TODO: I should only need to do this once. Pick the better place and remove the extra resync.
initPromise().then(function retryInitialState() {
$timeout(function () {
if ($state.transition) {
$state.transition.then($urlRouter.sync, $urlRouter.sync);
} else {
$urlRouter.sync();
}
});
});
}
init();
serviceObject.state = $stateProvider.state;
serviceObject.futureState = provider.futureState;
serviceObject.get = provider.get;
return serviceObject;
}];
}]);
angular.module('ct.ui.router.extras').run(['$futureState',
// Just inject $futureState so it gets initialized.
function ($futureState) {
}
]);
angular.module('ct.ui.router.extras').service("$previousState",
[ '$rootScope', '$state',
function ($rootScope, $state) {
var previous = null;
var memos = {};
var lastPrevious = null;
$rootScope.$on("$stateChangeStart", function (evt, toState, toStateParams, fromState, fromStateParams) {
// State change is starting. Keep track of the CURRENT previous state in case we have to restore it
lastPrevious = previous;
previous = { state: fromState, params: fromStateParams };
});
$rootScope.$on("$stateChangeError", function () {
// State change did not occur due to an error. Restore the previous previous state.
previous = lastPrevious;
lastPrevious = null;
});
$rootScope.$on("$stateChangeSuccess", function () {
lastPrevious = null;
});
var $previousState = {
get: function (memoName) {
return memoName ? memos[memoName] : previous;
},
go: function (memoName, options) {
var to = $previousState.get(memoName);
return $state.go(to.state, to.params, options);
},
memo: function (memoName) {
memos[memoName] = previous;
},
forget: function (memoName) {
delete memos[memoName];
}
};
return $previousState;
}
]
);
angular.module('ct.ui.router.extras').run(['$previousState', function ($previousState) {
// Inject $previousState so it can register $rootScope events
}]);
angular.module("ct.ui.router.extras").config( [ "$provide", function ($provide) {
// Decorate the $state service, so we can replace $state.transitionTo()
$provide.decorator("$state", ['$delegate', '$rootScope', '$q', '$injector',
function ($state, $rootScope, $q, $injector) {
// Keep an internal reference to the real $state.transitionTo function
var $state_transitionTo = $state.transitionTo;
// $state.transitionTo can be re-entered. Keep track of re-entrant stack
var transitionDepth = -1;
var tDataStack = [];
var restoreFnStack = [];
// This function decorates the $injector, adding { $transition$: tData } to invoke() and instantiate() locals.
// It returns a function that restores $injector to its previous state.
function decorateInjector(tData) {
var oldinvoke = $injector.invoke;
var oldinstantiate = $injector.instantiate;
$injector.invoke = function (fn, self, locals) {
return oldinvoke(fn, self, angular.extend({$transition$: tData}, locals));
};
$injector.instantiate = function (fn, locals) {
return oldinstantiate(fn, angular.extend({$transition$: tData}, locals));
};
return function restoreItems() {
$injector.invoke = oldinvoke;
$injector.instantiate = oldinstantiate;
};
}
function popStack() {
restoreFnStack.pop()();
tDataStack.pop();
transitionDepth--;
}
// This promise callback (for when the real transitionTo is successful) runs the restore function for the
// current stack level, then broadcasts the $transitionSuccess event.
function transitionSuccess(deferred, tSuccess) {
return function successFn(data) {
popStack();
$rootScope.$broadcast("$transitionSuccess", tSuccess);
return deferred.resolve(data);
};
}
// This promise callback (for when the real transitionTo fails) runs the restore function for the
// current stack level, then broadcasts the $transitionError event.
function transitionFailure(deferred, tFail) {
return function failureFn(error) {
popStack();
$rootScope.$broadcast("$transitionError", tFail, error);
return deferred.reject(error);
};
}
// Decorate $state.transitionTo.
$state.transitionTo = function (to, toParams, options) {
// Create a deferred/promise which can be used earlier than UI-Router's transition promise.
var deferred = $q.defer();
// Place the promise in a transition data, and place it on the stack to be used in $stateChangeStart
var tData = tDataStack[++transitionDepth] = {
promise: deferred.promise
};
// placeholder restoreFn in case transitionTo doesn't reach $stateChangeStart (state not found, etc)
restoreFnStack[transitionDepth] = function() { };
// Invoke the real $state.transitionTo
var tPromise = $state_transitionTo.apply($state, arguments);
// insert our promise callbacks into the chain.
return tPromise.then(transitionSuccess(deferred, tData), transitionFailure(deferred, tData));
};
// This event is handled synchronously in transitionTo call stack
$rootScope.$on("$stateChangeStart", function (evt, toState, toParams, fromState, fromParams) {
var depth = transitionDepth;
// To/From is now normalized by ui-router. Add this information to the transition data object.
var tData = angular.extend(tDataStack[depth], {
to: { state: toState, params: toParams },
from: { state: fromState, params: fromParams }
});
var restoreFn = decorateInjector(tData);
restoreFnStack[depth] = restoreFn;
$rootScope.$broadcast("$transitionStart", tData);
}
);
return $state;
}]);
}
]
);
})(window, window.angular);
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