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// Created by Nick Snyder on 11/13/12.
// https://gist.github.com/nicksnyder/4075682
// http://stackoverflow.com/questions/12927027/uicollectionview-flowlayout-not-wrapping-cells-correctly-ios
// NDCollectionViewFlowLayout.h
@interface NDCollectionViewFlowLayout : UICollectionViewFlowLayout
@end
@ole
ole / update_storyboard_strings.sh
Last active April 4, 2022 06:11
Automatically extract translatable strings from Xcode storyboards and update .strings files. Original version by MacRumors forum user mikezang (http://forums.macrumors.com/showpost.php?p=16060008&postcount=4). Slightly updated by Ole Begemann. NOTE: this Gist moved to a regular repo at https://github.com/ole/Storyboard-Strings-Extraction.
# (File moved to https://github.com/ole/Storyboard-Strings-Extraction)
@lisamelton
lisamelton / transcode-video.sh
Last active May 24, 2024 17:42
Transcode video file (works best with Blu-ray or DVD rip) into MP4 (or optionally Matroska) format, with configuration and at bitrate similar to popular online downloads.
#!/bin/bash
#
# transcode-video.sh
#
# Copyright (c) 2013-2015 Don Melton
#
about() {
cat <<EOF
$program 5.13 of April 8, 2015
@lisamelton
lisamelton / detect-crop.sh
Last active May 24, 2024 17:42
Detect crop values for video file to use with `mplayer` and `transcode-video.sh` (a wrapper script for `HandBrakeCLI`).
#!/bin/bash
#
# detect-crop.sh
#
# Copyright (c) 2013-2015 Don Melton
#
about() {
cat <<EOF
$program 3.3 of January 22, 2015
@andymatuschak
andymatuschak / States-v3.md
Last active November 14, 2024 18:33
A composable pattern for pure state machines with effects (draft v3)

A composable pattern for pure state machines with effects

State machines are everywhere in interactive systems, but they're rarely defined clearly and explicitly. Given some big blob of code including implicit state machines, which transitions are possible and under what conditions? What effects take place on what transitions?

There are existing design patterns for state machines, but all the patterns I've seen complect side effects with the structure of the state machine itself. Instances of these patterns are difficult to test without mocking, and they end up with more dependencies. Worse, the classic patterns compose poorly: hierarchical state machines are typically not straightforward extensions. The functional programming world has solutions, but they don't transpose neatly enough to be broadly usable in mainstream languages.

Here I present a composable pattern for pure state machiness with effects,

@smileyborg
smileyborg / SelfSizingTableHeaderAndTableFooterViews.swift
Last active February 9, 2024 09:53
How to manually self-size UITableView tableHeaderView/tableFooterView in iOS 11
// For the best results, your tableHeaderView/tableFooterView should be a UITableViewHeaderFooterView with your content inside the contentView.
let tableHeaderView = UITableViewHeaderFooterView()
let fittingSize = CGSize(width: tableView.bounds.width - (tableView.safeAreaInsets.left + tableView.safeAreaInsets.right), height: 0)
let size = tableHeaderView.systemLayoutSizeFitting(fittingSize, withHorizontalFittingPriority: .required, verticalFittingPriority: .fittingSizeLevel)
tableHeaderView.frame = CGRect(origin: .zero, size: size)
tableView.tableHeaderView = tableHeaderView
// When you set this view to the tableHeaderView/tableFooterView on the table view, the table view will preserve the existing size of its frame.
// If you need to change the size, remove the tableHeaderView/tableFooterView, set a new frame on it, then re-set it on the table view again.