Created
March 1, 2023 10:02
-
-
Save chunibyo-wly/398577c88b693258b22d31f08df3a3e1 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import bpy | |
from os.path import join | |
from bpy import context | |
import mathutils | |
import math | |
import builtins as __builtin__ | |
import copy | |
def console_print(*args, **kwargs): | |
for a in context.screen.areas: | |
if a.type == "CONSOLE": | |
c = {} | |
c["area"] = a | |
c["space_data"] = a.spaces.active | |
c["region"] = a.regions[-1] | |
c["window"] = context.window | |
c["screen"] = context.screen | |
s = " ".join([str(arg) for arg in args]) | |
for line in s.split("\n"): | |
bpy.ops.console.scrollback_append(c, text=line) | |
def print(*args, **kwargs): | |
"""Console print() function.""" | |
console_print(*args, **kwargs) # to py consoles | |
__builtin__.print(*args, **kwargs) # to system console | |
# 设置渲染参数 | |
render_settings = bpy.context.scene.render | |
render_settings.resolution_x = 1920 | |
render_settings.resolution_y = 1080 | |
folder = r"E:\workspace\dataset\97_own\01_blender\01_cottage\render" | |
target = bpy.data.objects["Cottage_Free"] | |
cam = bpy.context.scene.camera | |
origin_camera_matrix = copy.deepcopy(cam.matrix_world) | |
cnt = 0 | |
offset1 = 15 | |
offset2 = 15 | |
for j in range(70 // offset2): | |
for i in range(360 // offset1): | |
# 渲染图像 | |
render_settings.filepath = join(folder, f"{cnt:03d}.png") | |
cnt += 1 | |
bpy.ops.render.render(write_still=True) | |
# 移动到下一个位置 | |
rotation_matrix = mathutils.Matrix.Rotation(offset1 / 180 * math.pi, 4, "Z") | |
translation_matrix = mathutils.Matrix.Translation(cam.location) | |
camera_matrix = rotation_matrix @ cam.matrix_world | |
cam.matrix_world = copy.deepcopy(camera_matrix) | |
# 移动到下一个位置 | |
rotation_matrix = mathutils.Matrix.Rotation(offset2 / 180 * math.pi, 4, "X") | |
translation_matrix = mathutils.Matrix.Translation(cam.location) | |
camera_matrix = rotation_matrix @ cam.matrix_world | |
cam.matrix_world = copy.deepcopy(camera_matrix) | |
print("Done") | |
# 还原初始位姿 | |
cam.matrix_world = origin_camera_matrix |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment