Created
October 3, 2013 08:38
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C++11 variadic template to implement the logging system.
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// | |
// DebugHelper.h | |
// HideousGameEngine | |
// | |
// Created by Sid on 06/06/13. | |
// Copyright (c) 2013 whackylabs. All rights reserved. | |
// | |
#ifndef __HideousGameEngine__DebugHelper__ | |
#define __HideousGameEngine__DebugHelper__ | |
/******************************************************************************* | |
* Select mode: | |
* Comment/Uncomment '__HideousGameEngine__DEBUG_MODE__' to disable/enable debug mode. | |
******************************************************************************/ | |
//#define __HideousGameEngine__DEBUG_MODE__ | |
#ifdef __HideousGameEngine__DEBUG_MODE__ /* DEBUG MODE */ | |
#include <iostream> | |
#include <stdexcept> | |
#include <iomanip> | |
void he_Trace(const char* s); | |
template<typename T, typename... Args> | |
void he_Trace(const char* s, const T& value, const Args&... args) { | |
std::cout << std::setprecision(10); | |
std::cout << std::boolalpha; | |
while (*s) { | |
if (*s == '%' && *++s != '%') { | |
std::cout << value; | |
return he_Trace(++s, args...); | |
}else{ | |
std::cout << *s++; | |
} | |
} | |
throw std::runtime_error("extra arguments provided to he_Trace"); | |
} | |
#else /* RELEASE MODE */ | |
#define he_Trace(...) // Comment trace statements | |
#define NDEBUG // Comment asserts | |
#endif /*__HideousGameEngine__DEBUG_MODE__*/ | |
#include <cassert> | |
#endif /* defined(__HideousGameEngine__DebugHelper__) */ | |
/** Usage: Just like a printf/NSLog | |
std::string str("Hello World"); | |
int i = 100; | |
float f = 100.2250011245; | |
Rect r(20, 40); | |
he_Trace( "Printing string: %@\n", str); | |
he_Trace("Printing int: %d\n", i); | |
he_Trace("Printing float: %f\n", f); | |
he_Trace("Printing rect: %@\n", r); | |
he_Trace("Printing int %d + float: %f\n", i, f); | |
he_Trace("Printing int %d + rect: %@\n", i, r); | |
he_Trace("Printing int %d + float %f + rect: %@\n", i, f, r); | |
*/ | |
// To trace a custom class, provide a operator<<(). | |
// Example: | |
/* | |
#include <ostream> | |
template <typename T> | |
friend std::ostream &operator<<(std::ostream &os, const T &rec){ | |
// stream data to os here... | |
return os; | |
} | |
*/ |
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