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@claytical
Created November 17, 2015 16:05
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var x;
var y;
var adjustedX;
var adjustedY;
var angle = 0;
var diameter;
function setup() {
createCanvas(windowWidth,windowHeight);
x = width/2;
y = height/2;
diameter = 300;
}
function draw() {
background(255,255,255);
// origin + cosine of the angle times half the diameter
adjustedX = x + cos( radians(angle) )* (diameter/2);
// origin + sin of the angle times half of the diameter
adjustedY = y + sin(radians(angle))*(diameter/2);
//this draws a circular motion in red
fill(255,0,0);
ellipse(adjustedX, adjustedY, 10, 10);
//this is just the cosine in green
fill(0,255,0);
ellipse(adjustedX, y, 10, 10);
//this is just the sin in blue
fill(0,0,255);
ellipse(x, adjustedY, 10, 10);
angle++;
}
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