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April 15, 2016 15:33
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Generates a bezier curve, at a given sample-rate.
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module.exports = { | |
getPoints: getPoints | |
}; | |
/** | |
* Generates a bezier curve at sameple rate nSamples, given an array of points | |
* @param {Number} nSamples | |
* @param {Array<Number>} points | |
* @returns {Array<Number>} | |
*/ | |
function getPoints(nSamples, points) { | |
var output = []; | |
var xy_items = points.length / 2; | |
var pascal_row = pascalsTriangle.getRow(xy_items - 1); | |
for (var i = 0; i < nSamples; i++) { | |
var t = (1.0 / (nSamples - 1)) * i; | |
var sumx = 0; | |
var sumy = 0; | |
for (var j = 0; j < xy_items; j++) { | |
var coef = ( | |
pascal_row[j] * | |
Math.pow(t, j) * | |
Math.pow(1 - t, xy_items - (j + 1)) | |
); | |
sumx += coef * points[j * 2]; | |
sumy += coef * points[j * 2 + 1]; | |
} | |
output.push(sumx); | |
output.push(sumy); | |
} | |
return output; | |
} | |
var pascalsTriangle = { | |
getRow: function (n) { | |
var row = [1]; | |
var numerator = n; | |
var x = 1; | |
var l = Math.floor((n / 2) + 1); | |
var i; | |
// Fill first half of array. | |
for (i = 1; i < l; i++, numerator--) { | |
x = Math.round((x * numerator) / i); | |
row.push(x); | |
} | |
// Depending on if n is even or odd will determine whether or not we need | |
// to read from one space back in row, or two. | |
x = n % 2 === 1 ? i - 1 : i - 2; | |
// Fill second half of array. | |
for (; i <= n; i++, x--) { | |
row.push(row[x]); | |
} | |
return row; | |
} | |
}; |
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