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@clurect
Last active November 6, 2024 17:14
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Electron with children processes
const process = require('process')
process.on('message', ()=> {
console.log('mess')
process.send('ahoy')
setTimeout(() => {
process.send('kill')
}, 3000)
})
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<!-- https://developer.mozilla.org/en-US/docs/Web/HTTP/CSP -->
<meta http-equiv="Content-Security-Policy" content="default-src 'self'; script-src 'self'">
<title>Hello World!</title>
</head>
<body>
<h1>Hello World!</h1>
We are using Node.js <span id="node-version"></span>,
Chromium <span id="chrome-version"></span>,
and Electron <span id="electron-version"></span>.
<!-- You can also require other files to run in this process -->
<script src="./renderer.js"></script>
</body>
</html>
// Modules to control application life and create native browser window
const { app, BrowserWindow, MessageChannelMain, utilityProcess, desktopCapturer } = require('electron')
const path = require('node:path')
const { spawn, fork } = require('child_process');
function spawnScreenshot() {
// const {port1, port2} = new MessageChannelMain()
// const child = utilityProcess.fork(path.join(__dirname, 'main_worker.js'), [], {stdio:['ignore','pipe', 'pipe']})
// child.postMessage({ message: 'hello' }, [port1])
// child.stdout.on('data', (data) => {
// console.log(`Received chunk ${data}`)
// })
// child.stderr.on('data', (data) => {
// console.log(`Received chunk ${data}`)
// })
const p = spawn(process.execPath, [ path.join(__dirname, 'main_worker.js')], {
stdio: ['inherit', 'pipe', 'pipe', 'ipc']
});
p.on('message', (m) => {
console.log('Got message:', m);
});
p.stdout.on('data', (data) => {
console.log(`Received chunk ${data}`)
// p.kill()
})
p.stderr.on('data', (data) => {
console.log(`Received eerr ${data}`)
})
p.send('ouh')
}
function forkChild() {
const q = fork(path.join(__dirname, 'forked.js'),[], {
stdio: ['inherit', 'pipe', 'pipe', 'ipc']
});
q.stderr.on('data', (data) => {
console.log(` q err ${data}`)
})
q.stdout.on('data', (data) => {
console.log(` q out ${data}`)
})
q.on('message', (e) => {
console.log(`${e}`)
if (e.indexOf('kill') !== -1) {
q.kill()
}
})
q.send('oo')
}
function createWindow () {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, 'preload.js'),
nodeIntegrationInWorker: true
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
console.log('ehllo')
spawnScreenshot()
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', function () {
if (process.platform !== 'darwin') app.quit()
})
console.log('apppsoos')
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
const process = require('process')
const {desktopCapturer, clipboard, nativeImage} = require('electron');
process.on('message', ()=> {
desktopCapturer.getSources({
types: ['screen'],
thumbnailSize: {width:1920, height:1080}
}).then(sources => {
console.log('done')
// console.log(sources)
if (sources.length) {
let displaySource = sources[2]
clipboard.writeImage(nativeImage.createFromBuffer(displaySource.thumbnail.toPNG()))
}
}).catch((e) => {
console.log(e)
})
})
// process.parentPort.once('message', (e) => {
// console.log('Worker received message:', e)
// // clipboard.writeText('pie')
// // const [port] = e.ports
// })
{
"name": "actually-volume-swing-r2o4y",
"productName": "actually-volume-swing-r2o4y",
"description": "My Electron application description",
"keywords": [],
"main": "./main.js",
"version": "1.0.0",
"author": "Stephen",
"scripts": {
"start": "electron ."
},
"dependencies": {},
"devDependencies": {
"electron": "32.1.1"
}
}
/**
* The preload script runs before `index.html` is loaded
* in the renderer. It has access to web APIs as well as
* Electron's renderer process modules and some polyfilled
* Node.js functions.
*
* https://www.electronjs.org/docs/latest/tutorial/sandbox
*/
window.addEventListener('DOMContentLoaded', () => {
const replaceText = (selector, text) => {
const element = document.getElementById(selector)
if (element) element.innerText = text
}
for (const type of ['chrome', 'node', 'electron']) {
replaceText(`${type}-version`, process.versions[type])
}
})
/**
* This file is loaded via the <script> tag in the index.html file and will
* be executed in the renderer process for that window. No Node.js APIs are
* available in this process because `nodeIntegration` is turned off and
* `contextIsolation` is turned on. Use the contextBridge API in `preload.js`
* to expose Node.js functionality from the main process.
*/
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