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How to make music with an Arduino
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/* | |
* Copyright 2018 Code and Make (codeandmake.com) | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is | |
* furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in | |
* all copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
* SOFTWARE. | |
*/ | |
/* | |
* A simple project that demonstrates how to make music using an Arduino. | |
* | |
* This code accompanies the following tutorial: https://youtu.be/Z1YvIFUIhLs | |
*/ | |
// Pin to which an 8 Ohm speaker is connected (use a 150 - 220 Ohm resistor) | |
#define speakerPin 12 | |
// Tempo (beats per minute) | |
#define bpm 96 | |
// Gap between notes. This is expressed as percentage of time between 2 beats. | |
#define noteGapPercentage 10 | |
/* | |
* 2D array containing the notes to be played | |
* A note comprises of two values: | |
* * The first value determines the frequency of the note. | |
* This is expressed as the number of a key on an 88-key piano (1 - 88) | |
* A number outside this range can be used (e.g. 0) to create a gap | |
* * The second value determines the duration: | |
* * 1 represents a whole note (spans 4 beats) | |
* * 2 represents a half note (spans 2 beats) | |
* * 4 represents a quarter note (spans 1 beat) | |
* * 8 represents an eighth note (spans 0.5 beat) | |
* etc. | |
*/ | |
uint8_t notes[][2] = { | |
{35,4}, {35,4}, {42,4}, {42,4}, {44,4}, {44,4}, {42,2}, | |
{40,4}, {40,4}, {39,4}, {39,4}, {37,4}, {37,4}, {35,2}, | |
{42,4}, {42,4}, {40,4}, {40,4}, {39,4}, {39,4}, {37,2}, | |
{42,4}, {42,4}, {40,4}, {40,4}, {39,4}, {39,4}, {37,2}, | |
{35,4}, {35,4}, {42,4}, {42,4}, {44,4}, {44,4}, {42,2}, | |
{40,4}, {40,4}, {39,4}, {39,4}, {37,4}, {37,4}, {35,2} | |
}; | |
// Time between two beats in microseconds (equal to length of a quarter note) | |
#define beatDuration (60.0 / bpm) * 1000000L | |
// Time of the gap between two notes in microseconds | |
#define noteGap beatDuration * (noteGapPercentage / 100.0) | |
void setup() { | |
// Set the speakerPin as an output | |
pinMode(speakerPin, OUTPUT); | |
// Iterate over the notes array | |
for(int i = 0; i < (sizeof(notes) / sizeof(*notes)); i++) { | |
// pass the key number and note type | |
playNote(notes[i][0], notes[i][1]); | |
} | |
} | |
/* | |
* Plays an individual note. | |
* | |
* keyNumber - The key number (1 - 88) | |
* noteType - The note type (1, 2, 4, 8, etc.) | |
*/ | |
void playNote(uint8_t keyNumber, uint8_t noteType) { | |
long halfPeriod = getPeriodForKey(keyNumber) / 2; | |
long noteDuration = beatDuration * (4.0 / noteType); | |
long elapsed = 0; | |
// While we have a note to play | |
while(halfPeriod > 0 && elapsed < (noteDuration - noteGap)) { | |
// Set speakerPin high for half of the period | |
digitalWrite(speakerPin, HIGH); | |
wait(halfPeriod); | |
// Set speakerPin low for half of the period | |
digitalWrite(speakerPin, LOW); | |
wait(halfPeriod); | |
// Update the amount of time that has elapsed | |
elapsed += halfPeriod * 2; | |
} | |
/* | |
* Gap between notes. Calculated using 'elapsed' to minimise timing errors | |
* and ensure that the correct gap occurs whenever getPeriodForKey() returns | |
* zero. | |
*/ | |
wait(noteDuration - elapsed); | |
} | |
/* | |
* Returns the period for a key or zero for key numbers outside the range of 1 - | |
* 88. | |
* | |
* keyNumber - The key number (1 - 88) | |
*/ | |
long getPeriodForKey(uint8_t keyNumber) { | |
// If the key is between 1 and 88 | |
if(keyNumber >= 1 && keyNumber <= 88) { | |
// Return the period (one second divided by the frequency of the key) | |
return 1000000L / (pow(2.0, (keyNumber - 49.0) / 12.0) * 440.0); | |
} | |
// Otherwise return zero | |
return 0; | |
} | |
/* | |
* Delay for a number of microseconds. This is necessary because | |
* delayMicroseconds() has an upper limit. | |
* | |
* us - The delay in microseconds | |
*/ | |
void wait(long us) { | |
// First delay for the number of whole milliseconds using delay() | |
delay(us / 1000); | |
// Then delay for the remainder of microseconds using delayMicroseconds() | |
delayMicroseconds(us % 1000); | |
} | |
void loop() { | |
// Not used. Music will play once. | |
} |
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