Created
February 7, 2013 16:40
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Running the same JS on client and server
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| var serverSide = (typeof module !== "undefined"); | |
| if (serverSide) { | |
| var Canvas = require('canvas') | |
| , Image = Canvas.Image | |
| , fs = require('fs'); | |
| } | |
| function HeroImage() { | |
| var height = 620; | |
| var width = 560; | |
| var xOffset = 200; | |
| var yOffset = 100; | |
| this.updateFunction; | |
| this.sex = "male"; | |
| this.stance = "standing"; | |
| this.attributes = { | |
| skin: rand(5), | |
| hairColour: rand(5), | |
| hairStyle: rand(3), | |
| top: rand(5), | |
| bottom: rand(5), | |
| boots: rand(5) | |
| } | |
| function rand(x){ | |
| return Math.floor((Math.random()*x)+0.5); | |
| } | |
| this.setAttribute = function(attribute, value) { | |
| this.attributes[attribute] = value; | |
| this.updateFunction && this.updateFunction(); | |
| } | |
| this.loadSprites = function(callback) { | |
| var spritesLoaded = 0; | |
| var path = serverSide ? 'public' : ''; | |
| var onerror = function(err) { console.log('ERROR',err); }; | |
| var onload = function() { | |
| if (++spritesLoaded == 2) callback && callback() | |
| }; | |
| this.sprite = new Image(); | |
| this.hairSprite = new Image(); | |
| this.sprite.onload = this.hairSprite.onload = onload; | |
| this.sprite.onerror = this.hairSprite.onerror = onerror; | |
| this.sprite.src = path+'/images/'+this.sex+'-'+this.stance+'.png'; | |
| this.hairSprite.src = path+'/images/'+this.sex+'-hair.png'; | |
| } | |
| this.drawPart = function(ctx, down, across) { | |
| var partWidth = 200; | |
| var partHeight = 400; | |
| var x = across * partWidth; | |
| var y = down * partHeight; | |
| ctx.drawImage(this.sprite, x, y, partWidth, partHeight, xOffset, yOffset, partWidth, partHeight); | |
| } | |
| this.drawHair = function(ctx, down, across) { | |
| var hairWidth = 150; | |
| var hairHeight = 150; | |
| var x = across * hairWidth; | |
| var y = down * hairHeight; | |
| ctx.drawImage(this.hairSprite, x, y, hairWidth, hairWidth, xOffset, yOffset, hairWidth, hairWidth); | |
| } | |
| this.drawOnContext = function(ctx) { | |
| ctx.clearRect(0, 0, width, height); | |
| this.drawPart(ctx, 0, this.attributes.skin); | |
| this.drawPart(ctx, 1, this.attributes.top); | |
| this.drawPart(ctx, 2, this.attributes.bottom); | |
| this.drawHair(ctx, this.attributes.hairStyle, this.attributes.hairColour); | |
| this.drawPart(ctx, 3, this.attributes.hair); | |
| this.drawPart(ctx, 4, this.attributes.shoes); | |
| this.drawPart(ctx, 5, this.attributes.accessory); | |
| }; | |
| }; | |
| if (serverSide) { | |
| module.exports = HeroImage; | |
| } |
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