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May 10, 2024 16:17
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A registry designed to facilitate the management of objects associated with UUIDs in SwiftUI applications.
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// | |
// ZObjectRegistry.swift | |
// ZKit | |
// | |
// The MIT License (MIT) | |
// | |
// Copyright (c) 2024 Electricwoods LLC, Kaz Yoshikawa. | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining a copy | |
// of this software and associated documentation files (the "Software"), to deal | |
// in the Software without restriction, including without limitation the rights | |
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
// copies of the Software, and to permit persons to whom the Software is | |
// furnished to do so, subject to the following conditions: | |
// | |
// The above copyright notice and this permission notice shall be included in | |
// all copies or substantial portions of the Software. | |
// | |
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | |
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
// THE SOFTWARE. | |
// | |
/// # ZObjectRegistry | |
/// | |
/// A registry designed to facilitate the management of objects associated with UUIDs in SwiftUI applications. | |
/// | |
/// Overview: | |
/// | |
/// In SwiftUI development, scenarios often arise where passing objects between components, such as open windows, navigation stacks, | |
/// and navigation links, is necessary. ZObjectRegistry eliminates the need for creating classes solely for adopting Codable protocols in such cases. | |
/// Instead, developers can register objects with ZObjectRegistry, which then assigns a UUID to each object. | |
/// These UUIDs can then be passed between components, serving as references to the associated objects. | |
import Foundation | |
/// A registry for managing objects associated with UUIDs. | |
class ZObjectRegistry { | |
/// The shared instance of `ZObjectRegistry`. | |
static let shared = ZObjectRegistry() | |
/// Internal storage for mapping UUIDs to objects. | |
private var objectMap = NSMapTable<NSUUID, AnyObject>.strongToWeakObjects() | |
/// Initializes a new instance of `ZObjectRegistry`. | |
private init() {} | |
/// Registers an object with the registry and associates it with a UUID. | |
/// - Parameter object: The object to be registered. | |
/// - Returns: The UUID associated with the registered object. | |
func register<T: AnyObject>(_ object: T) -> UUID { | |
let uuid = UUID() | |
objectMap.setObject(object, forKey: uuid as NSUUID) | |
return uuid | |
} | |
/// Retrieves the object associated with the specified UUID. | |
/// - Parameter uuid: The UUID associated with the desired object. | |
/// - Returns: The object associated with the specified UUID, or `nil` if not found. | |
func object<T: AnyObject>(for uuid: UUID) -> T? { | |
return objectMap.object(forKey: uuid as NSUUID) as? T | |
} | |
/// Unregisters the object associated with the specified UUID. | |
/// - Parameter uuid: The UUID associated with the object to be unregistered. | |
func unregister(uuid: UUID) { | |
objectMap.removeObject(forKey: uuid as NSUUID) | |
} | |
} |
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