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Created May 10, 2024 16:17
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A registry designed to facilitate the management of objects associated with UUIDs in SwiftUI applications.
//
// ZObjectRegistry.swift
// ZKit
//
// The MIT License (MIT)
//
// Copyright (c) 2024 Electricwoods LLC, Kaz Yoshikawa.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
/// # ZObjectRegistry
///
/// A registry designed to facilitate the management of objects associated with UUIDs in SwiftUI applications.
///
/// Overview:
///
/// In SwiftUI development, scenarios often arise where passing objects between components, such as open windows, navigation stacks,
/// and navigation links, is necessary. ZObjectRegistry eliminates the need for creating classes solely for adopting Codable protocols in such cases.
/// Instead, developers can register objects with ZObjectRegistry, which then assigns a UUID to each object.
/// These UUIDs can then be passed between components, serving as references to the associated objects.
import Foundation
/// A registry for managing objects associated with UUIDs.
class ZObjectRegistry {
/// The shared instance of `ZObjectRegistry`.
static let shared = ZObjectRegistry()
/// Internal storage for mapping UUIDs to objects.
private var objectMap = NSMapTable<NSUUID, AnyObject>.strongToWeakObjects()
/// Initializes a new instance of `ZObjectRegistry`.
private init() {}
/// Registers an object with the registry and associates it with a UUID.
/// - Parameter object: The object to be registered.
/// - Returns: The UUID associated with the registered object.
func register<T: AnyObject>(_ object: T) -> UUID {
let uuid = UUID()
objectMap.setObject(object, forKey: uuid as NSUUID)
return uuid
}
/// Retrieves the object associated with the specified UUID.
/// - Parameter uuid: The UUID associated with the desired object.
/// - Returns: The object associated with the specified UUID, or `nil` if not found.
func object<T: AnyObject>(for uuid: UUID) -> T? {
return objectMap.object(forKey: uuid as NSUUID) as? T
}
/// Unregisters the object associated with the specified UUID.
/// - Parameter uuid: The UUID associated with the object to be unregistered.
func unregister(uuid: UUID) {
objectMap.removeObject(forKey: uuid as NSUUID)
}
}
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