This example is for asterisky
Last active
January 16, 2016 03:45
-
-
Save coderextreme/15c56736c8a907ab7532 to your computer and use it in GitHub Desktop.
Example for asterisky
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Earth Rotating w/ Interior</title> | |
<meta http-equiv="Content-Type" content="text/html;charset=utf-8" ></meta> | |
<link rel="stylesheet" type="text/css" href="http://x3dom.org/release/x3dom.css" ></link> | |
<style type="text/css"> | |
X3D { | |
position: absolute; | |
top: 0px; | |
left: 0px; | |
width: 100%; | |
height: 600px; | |
z-index: -1; | |
} | |
body { | |
color: white; | |
background: black; | |
} | |
</style> | |
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.5.5/d3.min.js"></script> | |
<script type="text/javascript" src="http://x3dom.org/release/x3dom-full.js"></script> | |
</head> | |
<body> | |
<X3D xmlns="http://www.web3d.org/specifications/x3d-namespace" showStat="false" showLog="false" altImg=""> | |
<Scene> | |
<Transform scale="2 2 2" rotation= "1 0 0 0.3927"> | |
<Transform id="world" rotation="0 1 0 2.3562"> | |
<Shape> | |
<SphereSegment class="tq" ccw="false" latitude='-90 -80 -70 -60 -50 -40 -30 -20 -10 0 10 20 30 40 50 60 70 80 90' | |
longitude='360 350 340 330 320 310 300 290 280 270 260 250 240 230 220 210 200 190 180 170 160 150 140 130 120 110 100 90' ></SphereSegment> | |
<Appearance> | |
<Material diffuseColor="0.2 0.8 0.8"></Material> | |
</Appearance> | |
</Shape> | |
<Shape> | |
<SphereSegment class="tq" ccw="false" latitude='-90 -80 -70 -60 -50 -40 -30 -20 -10 0 10 20 30 40 50 60 70 80 90' | |
longitude='360 350 340 330 320 310 300 290 280 270 260 250 240 230 220 210 200 190 180 170 160 150 140 130 120 110 100 90' ></SphereSegment> | |
<Appearance> | |
<ImageTexture url='earth.png'></ImageTexture> | |
<TextureTransform id="tt" translation="0 0" scale="0.75 1"></TextureTransform> | |
</Appearance> | |
</Shape> | |
<Shape> | |
<SphereSegment class="oq" id="ss3" ccw="false" latitude='-90 -80 -70 -60 -50 -40 -30 -20 -10 0' | |
longitude='90 80 70 60 50 40 30 20 10 0' ></SphereSegment> | |
<Appearance> | |
<Material diffuseColor="0.2 0.8 0.8"></Material> | |
</Appearance> | |
</Shape> | |
<Shape> | |
<SphereSegment class="oq" id="ss4" ccw="false" latitude='-90 -80 -70 -60 -50 -40 -30 -20 -10 0' | |
longitude='90 80 70 60 50 40 30 20 10 0' ></SphereSegment> | |
<Appearance> | |
<ImageTexture url='earth.png'></ImageTexture> | |
<TextureTransform id="ot" translation="3 0" scale="0.25 0.5"></TextureTransform> | |
</Appearance> | |
</Shape> | |
</Transform> | |
</Transform> | |
</Scene> | |
</X3D> | |
</body> | |
<script type="text/javascript" src="world.js"></script> | |
<script type="text/javascript"> | |
setInterval(function() { | |
// rotate longitude | |
/* doesn't work | |
var s1 = d3.select("X3D").select(".tq").attr("longitude"); | |
var longs = s1.split(/ /); | |
longs[longs.length] = parseInt(longs[longs.length-1])-10; | |
d3.select("X3D").selectAll(".tq").attr("longitude", longs.slice(1).join(" ")); | |
var s2 = d3.select("X3D").select(".oq").attr("longitude"); | |
var longs = s2.split(/ /); | |
longs.unshift(parseInt(longs[0])+10); | |
longs[longs.length] = parseInt(longs[longs.length-1])-10; | |
d3.select("X3D").selectAll(".oq").attr("longitude", longs.slice(1).join(" ")); | |
*/ | |
// rotate transforms | |
var tt = d3.select("X3D").select("#tt").attr("translation"); | |
var trans = tt.split(/ /); | |
trans[0] = parseFloat(trans[0])-1/27; | |
d3.select("X3D").select("#tt").transition().attr("translation", trans.join(" ")); | |
var ot = d3.select("X3D").select("#ot").attr("translation"); | |
var trans = ot.split(/ /); | |
trans[0] = parseFloat(trans[0])-1/9; | |
d3.select("X3D").select("#ot").transition().attr("translation", trans.join(" ")); | |
/* rotate everything | |
var world = d3.select("X3D").select("#world").attr("rotation"); | |
var rot = world.split(/ /); | |
rot[3] = parseFloat(rot[3])+Math.PI/12; | |
console.log(rot); | |
d3.select("X3D").select("#world").attr("rotation", rot.join(" ")); | |
*/ | |
}, 100); | |
</script> | |
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
(function () { | |
var data = [ | |
{ | |
trx:1, try:0, trz:0, tr:1.5708 | |
}, | |
{ | |
trx:0, try:0, trz:1, tr:1.570 | |
}, | |
{ | |
trx:1, try:0, trz:0, tr:3.1416 | |
} | |
] | |
; | |
var world = d3.select("#world"); | |
var hemitransform = world.selectAll(".hemitransform") | |
.data(data) | |
.enter() | |
.append("transform") | |
.attr("class", "hemitransform") | |
.attr("rotation", function(d) { return [d.trx, d.try, d.trz, d.tr ].join(" "); }) | |
.append("transform") | |
.attr("class", "disktransform") | |
.attr("rotation", "1 0 0 -1.5708") | |
; | |
var color = d3.scale.category10(); | |
function shelldata() { | |
return [ 0, Math.random(), Math.random(), Math.random(), Math.random(), 1 ].sort(function(a, b){return a-b;}) | |
} | |
var sd = shelldata(); | |
var shape = hemitransform.selectAll(".shape") | |
.data(sd) | |
.enter() | |
.append("shape") | |
.attr("class", "shape") | |
; | |
shape | |
.append("appearance") | |
.append("material") | |
.attr("diffuseColor", function(d, i) { return color(i); }) | |
; | |
var disk2d = shape | |
.append("disk2d") | |
.attr("solid", "false") | |
.attr("class", "disk2d") | |
.attr("innerRadius", function(d, i) { if (i === 0) return 0; else return sd[i-1];}) | |
.attr("outerRadius", function(d, i) { return sd[i]; }) | |
; | |
setInterval(function() { | |
var sd = shelldata(); | |
disk2d.data(sd); | |
disk2d.transition() | |
.attr("innerRadius", function(d, i) { if (i === 0) return 0; else return sd[i-1];}) | |
.attr("outerRadius", function(d, i) { return sd[i]; }) | |
}, | |
1000); | |
})(); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment