attempt to compile PlayerPro on Linux:
$ git clone https://git.code.sf.net/p/playerpro/gitcode
$ cd playerpro-gitcode
$ git reset 6e755d24 --hard # optional, but this is the latest commit afaik
$ git apply diff.patch
$ mkdir build
$ cd build
$ cmake ..
$ make
[ 30%] Built target PlayerPROCore
[ 34%] Built target 669
[ 39%] Built target AMF
[ 43%] Built target DMF
[ 47%] Built target IT
[ 52%] Built target MADfg
[ 56%] Built target MADH
[ 60%] Built target MADI
[ 65%] Built target MED
[ 69%] Built target MOD
[ 73%] Built target MTM
[ 78%] Built target OKTA
[ 82%] Built target S3M
[ 86%] Built target ULT
[ 91%] Built target UMX
[ 95%] Built target XM
[100%] Built target PPPlay
$ ls -la Examples/PPPlay/
total 56
drwxr-xr-x 3 leon users 4096 Jul 28 16:13 .
drwxr-xr-x 5 leon users 4096 Jul 28 15:52 ..
drwxr-xr-x 3 leon users 4096 Jul 28 15:52 CMakeFiles
-rw-r--r-- 1 leon users 1321 Jul 28 15:21 cmake_install.cmake
-rw-r--r-- 1 leon users 6019 Jul 28 15:21 Makefile
-rwxr-xr-x 1 leon users 29432 Jul 28 16:13 PPPlay <-------
$ Examples/PPPlay/PPPlay
=======================================================================
PlayerPRO Driver v 6.0 - Portable version - Programmed by A.ROSSET '02
Maintained by Charles "Madd the Sane" Betts
=======================================================================
This program is FREEWARE - Read README.TXT for more info
E-Mail : [email protected]
=======================================================================
Usage: Examples/PPPlay/PPPlay MyMusicFile
Can a swift+cocoa application be compiled via nix (and run on linux) at all?