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Leon: If you open a webpage-link in janusweb it'll teleport the user to a room with the webpage mapped to the wall.
This is really cool imho.
When I saw @dizz 's procedural rooms, it made me realize we can have a spatial web if we could randomize/generate such rooms per webpage (seeded so that each webpage-room can be revisited later).
bai: as in instead of using an instance of the same room for each URL, each one would be unique? In its simplest form that would be doable without needing anything too crazy, basically just templatize the default room and then use the seeded random thing (the presence server just does an md5sum of the URL and this is enough to provide a unique id to each one)...I could also imagine an extended version of this where edits persist to an API and the translator could query for any edits, but that's of course ripe for abuse
GunpigEW: For 404 rooms, can we use an AI model to generate a mesh? Then have it look up some estoeric quote about being lost?
404 rooms
Leon: If you open a webpage-link in janusweb it'll teleport the user to a room with the webpage mapped to the wall.
This is really cool imho.
When I saw @dizz 's procedural rooms, it made me realize we can have a spatial web if we could randomize/generate such rooms per webpage (seeded so that each webpage-room can be revisited later).
bai: as in instead of using an instance of the same room for each URL, each one would be unique? In its simplest form that would be doable without needing anything too crazy, basically just templatize the default room and then use the seeded random thing (the presence server just does an md5sum of the URL and this is enough to provide a unique id to each one)...I could also imagine an extended version of this where edits persist to an API and the translator could query for any edits, but that's of course ripe for abuse
GunpigEW: For 404 rooms, can we use an AI model to generate a mesh? Then have it look up some estoeric quote about being lost?