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require "rubygems"
require "chunky_png"
require "base64"
module Sass::Script::Functions
def background_noise(c, noise = 0.5, opacity = 0.08, size = 200, mono = false)
# Convert SASS numbers to Ruby classes
noise = noise.to_s.to_f if noise.is_a? Sass::Script::Number
opacity = opacity.to_s.to_f if opacity.is_a? Sass::Script::Number
size = size.to_i if size.is_a? Sass::Script::Number
mono = mono.to_bool if mono.is_a? Sass::Script::Bool
# Create the background image
bg_color = ChunkyPNG::Color.rgba(c.red, c.green, c.blue, (c.alpha * 255).round)
bg_image = ChunkyPNG::Image.new(size, size, bg_color)
# Create a transparent foreground image
fg_image = ChunkyPNG::Image.new(size, size)
# Add some noise to the foreground image
for i in (0..(noise * (size**2)))
x = rand(size.to_i)
y = rand(size.to_i)
r = rand(255)
a = rand(255 * opacity)
color = mono ? ChunkyPNG::Color.rgba(r, r, r, a) : ChunkyPNG::Color.rgba(r, rand(255), rand(255), a)
fg_image.set_pixel(x, y, color)
end
# Mix it up
image = bg_image.compose(fg_image)
# Save the image - will eventually save to a file but for now
# a base64 data url will do...
data = Base64.encode64(image.to_blob).gsub("\n", "")
Sass::Script::String.new("url('data:image/png;base64,#{data}')")
end
end
$bg-noise-intensity-default: 0.5;
$bg-noise-opacity-default: 0.08;
$bg-noise-size-default: 200;
@mixin bg-noise($color,
$intensity: $bg-noise-intensity-default,
$opacity: $bg-noise-opacity-default,
$size: $bg-noise-size-default,
$mono: false
){
background-color: $color;
background-image: background_noise($color, $intensity, $opacity, $size, $mono);
background-repeat: repeat;
}
@mixin bg-noise-mono($color,
$intensity: $bg-noise-intensity-default,
$opacity: $bg-noise-opacity-default,
$size: $bg-noise-size-default
){
@include bg-noise($color, $intensity, $opacity, $size, true);
}
body {
@include bg-noise(#cecece);
}
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