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@codler
Last active December 11, 2015 17:48
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BombCarrier commands
3d mode:
remove body > div node
set breakpoint at line 80 in game.js, just right after _GAME_.branch_3D and set it to true
run init_game();
run init_core();
run init_scene();
Reduce time left:
fightTime.timeAlive -= 10 * 1000
Fix removed BlobBuilder:
if (window.Blob) { window.BlobBuilder = function() {this.text=""}; window.BlobBuilder.prototype.append = function(t) {this.text+=t}; window.BlobBuilder.prototype.getBlob = function(mt) { return new Blob([this.text], {type:mt}) } }
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