Created
December 10, 2019 05:05
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//bulb.js | |
input.onGesture(Gesture.Shake, function () { | |
// This IF is satisfied only after connecting and | |
// disconnecting the bulb from the base, then shaking | |
// the bulb. This results in the bulb only going back | |
// to white after it's been connected to the base, as | |
// it's not a value inside "shake colors" | |
if (shake_after_connect == 1) { | |
light.setAll(0xffffff) | |
shake_after_connect = 0 | |
} else { | |
random_color = Math.randomRange(0, 8) | |
light.setAll(shake_colors[random_color]) | |
} | |
}) | |
let activated = 0 | |
let random_color = 0 | |
let shake_colors: number[] = [] | |
let shake_after_connect = 0 | |
pins.A3.setPull(PinPullMode.PullUp) | |
light.setAll(0xffffff) | |
let brightness = 0 | |
music.setVolume(255) | |
shake_after_connect = 0 | |
shake_colors = [Colors.Red, Colors.Orange, Colors.Yellow, Colors.Green, Colors.Blue, Colors.Indigo, Colors.Violet, Colors.Purple, Colors.Pink] | |
forever(function () { | |
while (!(pins.A3.digitalRead())) { | |
// This IF is satisfied only during the first time it | |
// is run, when the bulb connects to the base | |
if (activated == 0) { | |
activated = 1 | |
music.baDing.play() | |
shake_after_connect = 1 | |
} | |
if (brightness <= 255) { | |
brightness += 10 | |
light.setBrightness(brightness) | |
} | |
if (brightness >= 255) { | |
light.showAnimation(light.rainbowAnimation, 100) | |
} | |
} | |
// Since there is no color changing happening here, | |
// whichever color was last displayed in the rainbow | |
// animation is the color which is left displaying | |
activated = 0 | |
// Modulates brightness between 36 -> 255 when bulb is | |
// disconnected from base | |
if (brightness < 255) { | |
brightness += 5 | |
light.setBrightness(brightness) | |
} else { | |
pause(500) | |
while (brightness > 35) { | |
pause(25) | |
brightness += -5 | |
light.setBrightness(brightness) | |
} | |
} | |
}) |
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