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def get_neighbors_4C(self, pt): | |
# put self.gird in your class private | |
x,y = pt[0], pt[1] | |
# x positive top down, Y to the right | |
maxX = len(self.grid) | |
maxY = len(self.grid[0]) | |
# define the neighbor pattern | |
nc4 = '[[x-1,y], [x+1,y], [x,y-1], [x,y+1]]' | |
# generate all possible points | |
pts = eval(nc4) | |
# then only select the valid ones 这种搞法会浪费内存,但是简单不容易错,适用于大多cases | |
neighbors = [] | |
for pt in pts: | |
x,y = pt[0], pt[1] | |
if 0<=x<maxX and 0<=y<maxY: | |
neighbors.append([x,y]) | |
return neighbors |
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