Created
February 6, 2012 21:25
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Gambling Chaturaji
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| Each player needs $4.50 in the following change: | |
| 10 x Quarters | |
| 2 x Dollars | |
| To make a move, you must roll 2 4-sided dice. | |
| You may make 0, 1 or 2 moves based on the dice rolls shown: | |
| 1 - Boat | |
| 2 - Knight | |
| 3 - Rook | |
| 4 - Pawn or King | |
| There is no pawn double-move, or en-passant. | |
| There is no castling. | |
| There is no check, or checkmate. | |
| If a king is capture, player can still continue play as normal. | |
| If a piece is captured, the capturee pays the capturer according to the payout: | |
| Pawn - $0.25 | |
| Boat - $0.50 | |
| Knight - $0.75 | |
| Rook - $1.00 | |
| King - $1.25 | |
| Pawns only promote to the piece type that starts on the file they promote on. | |
| Pawns can only promote if you are missing the piece of the type they will promote to. |
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