Medium Monstrosity (Rock Creature), Neutral Good
Armor Class 14 (Natural Armor)
Hit Points 85 (10d10 + 30)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 6 (-2) | 14 (+2) | 12 (+1) |
Saving Throws Str +8, Con +7, Wis +6
Skills Perception +6, Animal Handling +6
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 16
Languages Understands Common and Terran but cannot speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Rock Whisperer: Ludo can communicate with rocks and earth. He can cast the Speak with Animals spell at will, but it only works on earth-related creatures and rocks.
Stone Resilience: Ludo has advantage on saving throws against being knocked prone and is immune to being restrained.
Guardian of the Earth: When Ludo is within 30 feet of a rocky surface, he can use a bonus action to cause a small rock to rise and act as a shield, granting him +2 AC until the start of his next turn.
Multiattack: Ludo makes two Slam attacks.
Slam: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.
Rock Call (Recharge 5-6): Ludo can summon rocks to his aid. He can create difficult terrain in a 20-foot radius centered on a point he can see within 60 feet. Creatures in that area must succeed on a DC 15 Strength saving throw or be knocked prone.
Protective Stance: When an ally within 5 feet of Ludo is hit by an attack, Ludo can use his reaction to impose disadvantage on the attack roll.
Ludo is a gentle giant with a rock-like appearance, characterized by his large, furry body and friendly demeanor. He is fiercely loyal to his friends and will go to great lengths to protect them. His ability to communicate with rocks and summon them to his aid makes him a unique ally in any adventure.