Created
August 15, 2017 19:39
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cookie clicker grimoire estimation
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var fps = 30; | |
function calcMagicPerSecond(current, maxMagic) { | |
return Math.max(0.002,Math.pow(current/Math.max(maxMagic,100),0.5))*0.002*fps; | |
} | |
/* | |
let z = Math.max(maxMagic, 100) | |
m' = k * sqrt(m / z) = k * sqrt(m) / sqrt(z) = k * sqrt(m) ; constant k absorbs other constant sqrt(z) | |
dm/dt = k * sqrt(m) | |
dm/sqrt(m) = k * dt ; separate variables | |
2 * sqrt(m) = kt + c ; integrate. now we have two unknown constants | |
solve m: | |
m(t) = ((kt + c) / 2)**2 = (kt + c)**2 / 4 | |
solve t: | |
t(m) = (2 * sqrt(m) - c) / k | |
find k: let m = 1, maxMagic = 100 | |
m'(m) = 0.006 = k * sqrt(1) | |
k = 0.006 | |
OR | |
k = 0.06 / sqrt(z) | |
find c: | |
run simulation for how long it takes to go from m=0 to m=max | |
for maxMagic = 100, c is -0.004 | |
.:. for maxMagic = 100, t(m) = (2 * sqrt(m) + 0.004) / 0.006 | |
.:. general solution, t(m) = (2 * sqrt(m) - c) / (0.06 / sqrt(z)) | |
= 16.6667 * (2 * sqrt(m) - c) * sqrt(z) | |
*/ | |
var C_CACHE = {}; | |
function findC(maxMagic) { | |
if (C_CACHE[maxMagic] !== undefined) { | |
return C_CACHE[maxMagic]; | |
} | |
var m = 0; | |
var t = 0; | |
while (m < maxMagic) { | |
m += calcMagicPerSecond(m, maxMagic); | |
t += 1; | |
} | |
var z = Math.max(maxMagic, 100); | |
var k = 0.06 / Math.pow(z, 0.5); | |
var c = 2 * Math.pow(maxMagic, 0.5) - k * t; | |
C_CACHE[maxMagic] = c; | |
return c; | |
} | |
function timeFromZeroToM(m, maxMagic) { | |
var z = Math.max(100, maxMagic); | |
var c = findC(z); | |
return 16.6667 * (2 * Math.pow(m, 0.5) - c) * Math.pow(z, 0.5); | |
} | |
// this will be inaccurate if m0 = 0. | |
function timeElapsed(m0, m1, maxMagic) { | |
return timeFromZeroToM(m1, maxMagic) - timeFromZeroToM(m0, maxMagic); | |
} | |
var MAX = 72; | |
for (var i = 1; i < MAX; i++) { | |
console.log(i - 1 + " to " + i + ":", timeElapsed(i - 1, i, MAX) + " seconds"); | |
} |
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