For example, you want to set 40% alpha transparence to #000000
(black color), you need to add 66
like this #66000000
.
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import Foundation | |
let config = NSURLSessionConfiguration.defaultSessionConfiguration() | |
let userPasswordString = "[email protected]:password" | |
let userPasswordData = userPasswordString.dataUsingEncoding(NSUTF8StringEncoding) | |
let base64EncodedCredential = userPasswordData!.base64EncodedStringWithOptions(nil) | |
let authString = "Basic \(base64EncodedCredential)" | |
config.HTTPAdditionalHeaders = ["Authorization" : authString] | |
let session = NSURLSession(configuration: config) |
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// NOTICE 2020-04-18 | |
// Please see the comments below about why this is not a great PRNG. | |
// Read summary by @bryc here: | |
// https://github.com/bryc/code/blob/master/jshash/PRNGs.md | |
// Have a look at js-arbit which uses Alea: | |
// https://github.com/blixt/js-arbit | |
/** |
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var turn = 1, withAi, firstMove, hard; | |
// Set all blocks taken to false | |
blockTaken0 = false, | |
blockTaken1 = false, | |
blockTaken2 = false, | |
blockTaken3 = false, | |
blockTaken4 = false, | |
blockTaken5 = false, |
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#!/usr/bin/env python | |
""" | |
Clone all public and private repositories from a GitHub user or organization. | |
Copyright (c) 2018 Yuriy Guts | |
usage: github-clone-all.py [-h] [--auth-user AUTH_USER] | |
[--auth-password AUTH_PASSWORD] [--clone-user USER] | |
[--clone-org ORG] |
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{ | |
"name": "webpack-sass", | |
"version": "1.0.0", | |
"scripts": { | |
"start": "webpack-dev-server --open --mode development", | |
"build": "webpack -p" | |
}, | |
"devDependencies": { | |
"babel-core": "^6.26.0", | |
"babel-loader": "^7.1.4", |
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/** | |
* @function | |
* @description Deep clone a class instance. | |
* @param {object} instance The class instance you want to clone. | |
* @returns {object} A new cloned instance. | |
*/ | |
function clone(instance) { | |
return Object.assign( | |
Object.create( | |
// Set the prototype of the new object to the prototype of the instance. |
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* text=auto | |
# Unity files | |
*.meta -text -merge=unityamlmerge | |
*.unity -text -merge=unityamlmerge | |
*.asset -text -merge=unityamlmerge | |
*.prefab -text -merge=unityamlmerge | |
# Image formats | |
*.psd filter=lfs diff=lfs merge=lfs -text |
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### | |
### [2023-06-19] UPDATE: Just tried to use my instructions again on a fresh install and it failed in a number of places. | |
###. Not sure if I'll update this gist (though I realise it seems to still have some traffic), but here's a list of | |
###. things to watch out for: | |
### - Check out the `nix-darwin` instructions, as they have changed. | |
### - There's a home manager gotcha https://github.com/nix-community/home-manager/issues/4026 | |
### | |
# I found some good resources but they seem to do a bit too much (maybe from a time when there were more bugs). | |
# So here's a minimal Gist which worked for me as an install on a new M1 Pro. |
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let | |
# Playdate distributes their SDK as precompiled x86_64 binaries | |
# currently so we have to import cross-compiled packages for it | |
# if we're not on an x86_64 system. | |
pkgsIntel = import <nixpkgs> { | |
crossSystem = { | |
config = "x86_64-unknown-linux-gnu"; | |
}; | |
}; | |
in |
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